WorldEdit Builds

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Branch # Status Changes Finished
master #3821 Tests passed: 36
  • Moved report framework to WorldEdit and fixed a few bugs. (c31161 by matthew miller)
2 months ago
master #3820 Tests passed: 36 No new changes were added in this build. 2 months ago
master #3819 Tests passed: 36
  • Add adapters for EntityType (96388d by matthew miller)
2 months ago
master #3818 Tests passed: 36
  • Fixed some bugs and cleanup some code. (e0e777 by matthew miller)
2 months ago
master #3817 Tests passed: 36
  • Use BlockStateHolder for setBlocks (f96487 by matthew miller)
2 months ago
master #3816 Tests passed: 36
  • Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. (f54d6a by matthew miller)
2 months ago
master #3815 Tests passed: 36
  • Cleanup a little bit more code. (5f4cc3 by matthew miller)
2 months ago
master #3814 Tests passed: 36
  • If we fail to set NBT Data, try it without the adapter/NBT Data (526aa6 by matthew miller)
2 months ago
master #3813 Tests passed: 36
  • Fixed reading in schematics failing if they had tile entity data because of a Spigot change. (d11c3a by matthew miller)
2 months ago
master #3812 Tests passed: 36
  • Fixed a typo in the adapter. (1d9546 by matthew miller)
2 months ago
master #3811 Tests passed: 36
  • Wrap createEntity in BukkitWorld to detect corrupt entities. (88fc17 by matthew miller)
2 months ago
master #3810 Tests passed: 36
  • Added LongArrayTag support to NBT (334143 by matthew miller)
2 months ago
master #3808 Tests passed: 36
  • Merge pull request #418 from sk89q/string-ids (9494c4 by matthew miller)
  • Fixed up tile entities in Sponge schematics. (38cff7 by matthew miller)
  • Added a few utility methods. (b2769b by matthew miller)
  • Added 155:3 and 155:4 translation (b2bc04 by matthew miller)
  • Added entity translations (3d265f by matthew miller)
  • Fixed //move (2f3bc5 by matthew miller)
  • Fixed a few issues with Sponge schematic handling. (7773ef by matthew miller)
  • Fixed some issues with Sponge schematics. (2c1b23 by matthew miller)
  • Fix checkstyle issues. (ea349b by matthew miller)
  • Start work on the Sponge schematic format. This should work but it may not, it's untested. (a75d9e by matthew miller)
  • Finish off the last of the legacy mapper warnings (Excluding TNT as I've got the 1.13.1 names) (a4b9ce by matthew miller)
  • Make a lot of progress on legacy conversions. (c05c33 by matthew miller)
  • Added some error handling for legacy conversions of schematics. (fdb7ad by matthew miller)
  • Using toBlockPoint appears to fix a fair few issues. (57eaa5 by matthew miller)
  • Fixed a few more issues found looking over the changeset. (148060 by matthew miller)
  • Fixed a few clipboard related issues. (521238 by matthew miller)
  • Fixed up data cycler command, and the fixwater & fixlava commands. (db21f5 by matthew miller)
  • Improvements to the legacy mapper. Still a lot of work. (64e0d9 by matthew miller)
  • Update gradle (fc5a6a by matthew miller)
  • Parser must use lowercase. (1090c4 by matthew miller)
  • Fixed a few more errors, and added legacy support to the item parser. (965e97 by matthew miller)
  • Refactor schematics to use kenzierocks registerable system. (bc2279 by matthew miller)
  • Made a few schematic related fixes. Made the deprecation error more obvious. (3f1f52 by matthew miller)
  • Re-add legacy support to block parser, and fix query tool. (9f9fda by matthew miller)
  • Include default blockstate information. (5f551d by matthew miller)
  • Switch to release 1.13 API (af7462 by matthew miller)
  • Fixed //fill and //rotate (65420a by matthew miller)
  • Fixed //replace and masks with states. (2239d1 by matthew miller)
  • Added an entity, weathertype, and gamemode registry. (663dd1 by matthew miller)
  • Cleanup the bukkit implementation, and update to the 1.13 release items/blocks. (572bf0 by matthew miller)
  • State system is done. It works. Finally. Still a few rough edges that need fixing however. (c3d832 by matthew miller)
  • Basically finish the state system. Just 1 more bug that I'm encountering. (6b5f21 by matthew miller)
  • Almost finished the state system. Just got to have it actually load in the values. (4938f4 by matthew miller)
  • Get it to a point where it works minimally on 1.13 Spigot. (3e1d43 by matthew miller)
  • Remove weird TODO import and moved BlockType == Material to BukkitUtil (59ca29 by matthew miller)
  • Fixed items not being registered (39c6a5 by matthew miller)
  • Update the Bukkit adapter to the Spigot API Preview (ca06a0 by matthew miller)
  • Fixed DefaultBlockParser not working for things with _ (724661 by matthew miller)
  • state stuff (ee6af8 by kashike)
  • package move (40a665 by kashike)
  • category changes (70208c by kashike)
  • Update configs, and remove unused BlockData methods. (e1c2ea by matthew miller)
  • registry changes (d33e2e by kashike)
  • package move (a48c31 by kashike)
  • Migrate the logic for which pass a block goes into. Also updated it and made it use tags where possible. (7db443 by matthew miller)
  • Remove the 'natural only' smooth brush feature due to inaccuracies. (efa090 by matthew miller)
  • Continue moving out of legacy BlockType (57c13e by matthew miller)
  • Move simulateBlockMine up to the platforms. (e291cc by matthew miller)
  • Update BlockState to remove legacy ID usage. (11f5d0 by matthew miller)
  • Expose a way of switching between ItemType and BlockType for ItemBlocks. (93b225 by matthew miller)
  • Setup a legacy mapper system. The file does not exist yet. (b06937 by matthew miller)
  • Re-added wool colours to block parser (8e09eb by matthew miller)
  • Removed more deprecated code (66d70f by matthew miller)
  • Separated out fluids and blocks - they're different now (416480 by matthew miller)
  • Use default state a bit more. (70aceb by matthew miller)
  • Added a category system and refactored registries (282eca by matthew miller)
  • Further work on BlockState transition (484687 by matthew miller)
  • Further BaseBlock modernisation (e99190 by matthew miller)
  • Rewrote block parsing, and further switch to BlockState (811f1d by matthew miller)
  • Remove legacy ServerInterface (5f5a17 by matthew miller)
  • Further modernise and remove legacy item classes (e2608b by matthew miller)
  • Start work on the new BaseBlock/BlockState split (c43109 by matthew miller)
  • More deprecation removal (aaaf2d by matthew miller)
  • Continue the great purge (20bf6e by matthew miller)
  • Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :) (c537a2 by matthew miller)
  • Fixed the fuzzy matcher (b292a3 by matthew miller)
  • Convert the data system to a state system. This doesn't work, needs new data (a71e39 by matthew miller)
  • Further work on items (1cc735 by matthew miller)
  • Update the BaseItem classes (001a35 by matthew miller)
  • Phase 1 of Item conversion (07ade0 by matthew miller)
  • Add block registration to Forge WorldEdit. (d12ad2 by matthew miller)
  • Bumped version and fixed LazyBlock issue. (3aff57 by matthew miller)
  • Rename legacy things to bundled things. (d5012b by matthew miller)
  • Get rid of the string equality and convert a few more ID uses over. (f5f1d3 by matthew miller)
  • I guarantee this is broken. Start some form of string ID for blocks (41a800 by matthew miller)
2 months ago
master #3807 Tests passed: 39, ignored: 1
  • Set version to next snapshot, even though this is about to get clobbered by 7.0 snapshot. (e6c6a2 by wizjany)
  • Release 6.1.9 for Bukkit 1.12.x (08fc85 by wizjany)
2 months ago
master #3770 Tests passed: 39, ignored: 1
  • Merge pull request #419 from Cebtenzzre/patch-1 (caf0ad by matthew miller)
  • Fix ascent and descent commands. For seven years and two days, the algorithm for ascent and descent has had an off-by-one error, and started at the wrong level. Also, the message for failed descent has apparently never been right. I figured I'd follow Java's conventions (as I see them) and have a body for the loop, so instead of incrementing the counter within the loop condition, I refactored the loop and put in a break statement. I prefer the shorter version, but POLA wins in a foreign code base. (030a07 by cebtenzzre)
3 months ago

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