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Branch # Status Changes Finished
async-command-builder #1877 Compilation error: :worldguard-core:compileJava
  • Remove AsyncCommandHelper for new AsyncCommandBuilder. Helper suffers from race conditions for short-lived tasks, leading to some poor UX conditions such as errors not propagating to the user (because the exception handler wasn't attached to the future yet), or lack of success messages. This commit replaces that system by a Builder which takes a callable to begin, and then takes supervisor, delay message, and the success and failure messages and handlers as parts of the builder. The success and failure handlers wrap the callable itself before submitting to the executor so they will always be run. The supervisor and delay are added as listeners to the future since they aren't required if the task is sufficiently short-lived (and to maintain compatibility with the classes which are now in WorldEdit). The builder also supports Components for success and failure messages, as well as consumers of the callable's result or exception for better customization of output, instead of having to rely on adding a callback to the future. (1aab5b by wizjany)
1 week ago
async-command-builder #1876 Compilation error: :worldguard-core:compileJava (new)
  • Move AsyncCommandBuilder from WorldGuard to WorldEdit. (3f200a by wizjany)
1 week ago
async-command-builder #1875 Tests passed: 150
  • Remove most usages of AsyncCommandHelper for new AsyncCommandBuilder. Helper suffers from race conditions for short-lived tasks, leading to some poor UX conditions such as errors not propagating to the user (because the exception handler wasn't attached to the future yet), or lack of success messages. This commit replaces that system by a Builder which takes a callable to begin, and then takes supervisor, delay message, and the success and failure messages and handlers as parts of the builder. The success and failure handlers wrap the callable itself before submitting to the executor so they will always be run. The supervisor and delay are added as listeners to the future since they aren't required if the task is sufficiently short-lived (and to maintain compatibility with the classes which are now in WorldEdit). (759564 by wizjany)
1 week ago

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