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  3. Build #4342

WorldEdit Build #4342

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79a963b3Use ItemInteract for item right clicks in Sponge. They don't fire for InteractBlock. wizjany2 years ago
586bb31cUpdated Sponge to API release version 7.1.0 moved some maven links to https updated the sponge adapters to include https://github.com/EngineHub/WorldEdit-Sponge-Adapters/commit/53719bf894cdc5fe19c72978a46f215d430a2f40 phit2 years ago
83f57e03Fix building above bounds. wizjany2 years ago
820ccea6Implement getMaxY for ForgeWorld. Should play nicer with things like CubicChunks. Note that there is no way to get the min point in Minecraft itself, so this only supports going up, not down. wizjany2 years ago
593224f6Report success if the blockstate is already correct This allows the NBT data to be copied if the block is already correct. kenzie togami2 years ago
1e3af45a==> KT: Remember that ATs exist. kenzie togami2 years ago
9b996ed2Fix accessing biomeName on server kenzie togami2 years ago
7eafde0cBump to SNAPSHOT for any further development needed kenzie togami2 years ago
58651de7[forge] Update Forge to 1.12.2 kenzie togami2 years ago
08fc855cRelease 6.1.9 for Bukkit 1.12.x wizjany3 years ago
caf0ad94Merge pull request #419 from Cebtenzzre/patch-1 Fix ascent and descent commands.matthew miller3 years ago
030a07b1Fix ascent and descent commands. For seven years and two days, the algorithm for ascent and descent has had an off-by-one error, and started at the wrong level. Also, the message for failed descent has apparently never been right. I figured I'd follow Java's conventions (as I see them) and have a body for the loop, so instead of incrementing the counter within the loop condition, I refactored the loop and put in a break statement. I prefer the shorter version, but POLA wins in a foreign code base. cebtenzzre3 years ago
a820665dMerge pull request #417 from Qveshn/fix/customlog-extra-output Unnecessary debug output removed. I'm very sorry =(matthew miller3 years ago
ebd2a5b7Unnecessary debug output removed It was my mistake, I'm very sorry =( qveshn3 years ago
9f86e71dMerge pull request #415 from Qveshn/feature/customlog Customizable command log format (Date+Time are now available)matthew miller3 years ago
f680635dAdded customizable command log format (Date+Time are now available) Added the option format to config files (config.yml + worldedit.properties). By default, current date and time are displayed. The formatting function is implemented by analogy with the class java.util.logging.SimpleFormatter qveshn3 years ago
6e22a8a4Merge pull request #416 from Qveshn/fix/paste-double-transformation Fix entities double transformation copy-rotate-paste and stackmatthew miller3 years ago
6a8ff1f4Fix entities double transformation tested with commands stack,copy,rotate,paste 1. //stack 3 up (checked field "repetitions") 2. //copy -e //rotate 45 //rotate 45 //paste (checked transformation) qveshn3 years ago
f67f2ed9Merge pull request #408 from Brokkonaut/fix-old-sign-converting Fix loading and converting signs in old schematicsmatthew miller3 years ago
4d2fe62dFix loading and converting signs in old schematics * Sign texts not starting with { are never valid json objects, so don't try to parse * Else try to parse as json, but fall back to read sign text as string if not parseable brokkonaut3 years ago
ca660f12Merge pull request #409 from Brokkonaut/fix-wrong-block-for-snow-check LEAVES2 should have snow on it toomatthew miller3 years ago
701d80c7LEAVES2 should have snow on it too brokkonaut3 years ago
17f9b2c7Merge pull request #410 from Brokkonaut/add-missing-translucent-blocks some translucent blocks were missingmatthew miller3 years ago
165fdac6some translucent blocks were missing brokkonaut3 years ago
52263ac3Ignore CUI connections with more than 3 failed attempts. matthew miller3 years ago
df1a1d51Merge pull request #407 from Legoman99573/patch-3 Made configuration file comments easier to readmatthew miller3 years ago
9d61ecfbFixed Grammar Mistakes Thanks to @kenzierocks for showing me some mistakes i forgot to fixlegoman995733 years ago
63da23a8Made configuration file comments easier to read This should make it a little more clearer to read when someone configures WorldEdit config.yml filelegoman995733 years ago
b17f2b55Merge pull request #379 from boy0001/vector-fix Vector and BlockVector should use the same hashCodematthew miller3 years ago
58094c72* jesse boyd4 years ago
ad7fdd19Vector and BlockVector should use the same hashCode For example, the getChunks method returns a Set<Vector2D> which is actually comprised of BlockVector2D, so using set.contains(some vector) will always return false. There's unlikely to be multiple entities on the same block, or above y=256, so using the int coords is better. jesse boyd4 years ago
2a3318b8Added signing plugin matthew miller3 years ago