WorldEdit Build #4934
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|Date||9 days ago|
|2f4c44f8||Validate placed blocks / WNA (#1263) * Optionally validate placed blocks This allows re-connection of fences, chests, panes, etc.; removal of blocks in invalid states; and more! The Connections side-effect already did this for neighbors, so this is now renamed to Validation for accuracy, and left on by default. This also fixes some inconsistencies between the Fabric & Forge markAndNotifyBlock function. * Add forge comment to fabric world * Add WorldNativeAccess common logic * Add Fabric WNA * Add Bukkit WNA for adapters * Fix imports for new Fabric mappings * Pass raw world ref to Bukkit adapters * Remove client-only block update call We always assume a server world. * Allow WNA impls to inspect side-effects * Update adapters for WNA * Licenses * Fix adapter JAR * Generify EVENTS side effect * Update adapters for EVENTS change||octavia.togami||9 days ago|