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  2. WorldEdit (forge-archive/1.12.2)
  3. Build #4991

WorldEdit Build #4991

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ProjectWorldEdit
StatusFAILURE
Branchforge-archive/1.12.2
Number#4991-aa148bb
Datea month ago
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Changes
IDSummaryCommitterDate
aa148bbaBump to 6.1.11-SNAPSHOT wizjanya month ago
30c9f8c7Release 6.1.10. Because the previously released version is missing a few key things. wizjanya month ago
982caaffTrigger test for hooks ket19998 months ago
1e9bc73a[TEMP DEBUG] Agree to TOS for build scan kenzie togami8 months ago
002d6d95[TEMP DEBUG] Agree to TOS for build scan kenzie togami8 months ago
f3a480e3Disable watchdog ticking by default, //watchdog to turn on kenzie togami9 months ago
a2dd6305Initial watchdog setup. Bukkit needs adapters, everything needs testing. kenzie togami9 months ago
bb8c150eUpdate ForgeGradle + Gradle kenzie togami8 months ago
445b7706Restructure how Loom is included in build env kenzie togami8 months ago
1832d08dMerge pull request #520 from EngineHub/feature/tool-command Add /tool back, deprecate global tool commandskenzie togami8 months ago
6162a470Force non-Locatable actors to use placeAtPos1 kenzie togami8 months ago
e77393a5Bundle required fabric api jars. wizjany8 months ago
44dc926cFix console command usage. wizjany8 months ago
23ca70e4[Forge] Update to Recommended Forge, newer mappings kenzie togami8 months ago
ba26d788Add `/brush none` and unbind aliases kenzie togami9 months ago
0898adacAdd defaultVerticalHeight to other configurations kenzie togami9 months ago
3fdc1d1aBetter support for very tall worlds and negative heights Avoid iterating the world top to bottom/bottom to top for very tall worlds barteks2x9 months ago
0e9fee3bAdd /tool back, deprecate global tool commands kenzie togami9 months ago
b5fdf35cAdd /tool back, deprecate global tool commands kenzie togami9 months ago
60e147b6Remove invalid aliasing of /command kenzie togami9 months ago
24fc0aa5Update /command to new command framework, permissions kenzie togami9 months ago
cdd6b685Merge branch 'master' into feature/command-tool kenzie togami9 months ago
e31bf2b6Set max params to infinite for the command toolaaron brewer2 years ago
12b4a60fRevert "Adds setClicked and getClicked to the user so that the element which was clicked is accessible by craftscripts" This reverts commit daeed4129f082833975cc553a8b7de91c7afeb62. spaceribs5 years ago
daeed412Adds setClicked and getClicked to the user so that the element which was clicked is accessible by craftscripts spaceribs5 years ago
d57217a9adding newlineaaron brewer5 years ago
271c6780command tool, use with "/tool command something.js param1 [param2…]" spaceribs5 years ago
1ca7c697Disable watchdog ticking by default, //watchdog to turn on kenzie togami9 months ago
1571816fInitial watchdog setup. Bukkit needs adapters, everything needs testing. kenzie togami9 months ago
4918082fBe more strict about accepting date/world snapshots kenzie togami9 months ago
0dfd335bAdded support for snapshot directories in the form of date/world in addition to world/date. tiernan messmer8 years ago
fa364dd7[Forge] Update FG + Forge kenzie togami9 months ago
f334cf0cDisable watchdog ticking by default, //watchdog to turn on kenzie togami9 months ago
defe65b6Initial watchdog setup. Bukkit needs adapters, everything needs testing. kenzie togami9 months ago
8fdd15f3[CLI,Libs] Minimize CLI, exclude slf4j from libs kenzie togami9 months ago
a73a45ceCreate parser context data for factory converter in non-user-mode matthew miller9 months ago
299d703f[Doctools] Fix //expand listing, ensure no missed commands kenzie togami9 months ago
44bffc5aUse https for the pastebin service matthew miller9 months ago
45bfa0d1[Doctools] Add command-topic for CSS markup kenzie togami9 months ago
7af397bd[Doctools] Fix //rotate description quoting kenzie togami9 months ago
06204787feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508) * Re-do commits to avoid awful rebase * You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. * Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. * Fixed commands, and set the loaded schematic as the world override in CLI * Properly load tags * Added 1.14.4 data values * Allow a majority of commands to be performed by the console. * Fixed a lot of PR requested changes * Added a Locatable interface and use that for getting the location of the player in commands. * Added script support. Currently requires a newline at the end of the script. * Shade everything to allow this to run locally - should probably minimize this to an extent later. * Actually hook up the version * Added a //world command to set the override * Fixed a missed checkstyle issue * Added CommandBlock support to Bukkit * Make command block support configurable * Minor cleanup and implementing a few of the final functions * Fixed most issues from PR * Improve UX, saving is now automatic and unknown command messages show * Better save docs and support any clipboard format * Include the entire formats list * Arrays.copyOf * Clear the world override if the selector is called on another world. * Update logging extent to allow basic logging with non-player actors matthew miller9 months ago
38493462Update logging extent to allow basic logging with non-player actors matthew miller9 months ago
a0b9810c[Doctools] Read source files for command ordering kenzie togami9 months ago
487da77aMerge pull request #516 from EngineHub/bugfix/memory-followups Add validator extent to every entry point, fix extent orderingkenzie togami9 months ago
33633acbAdd validator extent to every entry point, fix extent ordering kenzie togami9 months ago
3c737e23Clear the world override if the selector is called on another world. matthew miller10 months ago
21f0e733Arrays.copyOf matthew miller10 months ago
909c2507Include the entire formats list matthew miller10 months ago
9d287ecdBetter save docs and support any clipboard format matthew miller10 months ago
3734e6eaImprove UX, saving is now automatic and unknown command messages show matthew miller10 months ago
ecf74cefFixed most issues from PR matthew miller10 months ago
f8b10debMinor cleanup and implementing a few of the final functions matthew miller10 months ago
96651dc4Make command block support configurable matthew miller10 months ago
366ba5f8Added CommandBlock support to Bukkit matthew miller10 months ago
aa7d52bbFixed a missed checkstyle issue matthew miller10 months ago
7eb92feeAdded a //world command to set the override matthew miller10 months ago
d2ce2734Actually hook up the version matthew miller10 months ago
9a8cd851Shade everything to allow this to run locally - should probably minimize this to an extent later. matthew miller10 months ago
026af361Added script support. Currently requires a newline at the end of the script. matthew miller10 months ago
d9035296Added a Locatable interface and use that for getting the location of the player in commands. matthew miller10 months ago
a59f3252Fixed a lot of PR requested changes matthew miller10 months ago
d7bf88c4Allow a majority of commands to be performed by the console. matthew miller10 months ago
d1b654d3Added 1.14.4 data values matthew miller10 months ago
0e7c54dfProperly load tags matthew miller10 months ago
39699c8dFixed commands, and set the loaded schematic as the world override in CLI matthew miller10 months ago
527dd7e0Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. matthew miller10 months ago
c3cb0916You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. matthew miller10 months ago
cae82ffcRe-do commits to avoid awful rebase matthew miller10 months ago
f472c20bMemory optimizations (#505) * Remove LocatedBlock overhead in LBL map * Add new space-efficient block map, with thourough testing * Drop ordering property, add full insertion test * Add licenses * Fix mocked platform conflicts * Disable full block map testing for faster builds * Re-implement BlockMap with fastutil maps * Re-write chunk batching to be memory efficient * Make MultiStageReorder use BlockMap * Increase LBL load factor, fix long-pack limit detection * Fix infinite loop in chunk batching * Save memory in history by cleaning up MSR * Re-implement LocatedBlockList in BlockMap * Fix data race with BlockType lazy fields * Make IDs ALWAYS present, only runtime-consistent. Use for memory efficiency in BlockMap * Remap inner structure of BlockMap for smaller maps * Remove containedBlocks fields, not very efficient * Fix minor de-optimizing bug in stage reorder * Make long packed y signed * Add extended Y limit configuration option * Add licenses * Store 3 ints for unoptimized BV list * Add final to BitMath * Correct int-cast for long-packing kenzie togami9 months ago
5b38e597Merge master branch kenzie togami9 months ago
ec5bc5a3Bump to 7.1.0-SNAPSHOT for continued development matthew miller9 months ago
22cf93c3Bump to 7.0.1 matthew miller9 months ago
61bc012fFix source masks using EditSession instead of clipboard. (#515) wizjany10 months ago
f83de2a7Fix bug with spaces at end of suggestions. kenzie togami10 months ago
0e258394Fix schematic list box loading schems with spaces in path.wizjany10 months ago
a3c76baaReview comments. wizjany10 months ago
98df745dApply transforms to clipboard masks. Also make a copy of the clipboard holder for clipboard brush. wizjany10 months ago
17cfdee3Update/remove more dead links. wizjany10 months ago
95d5adb3Update docs links to point to enginehub. wizjany10 months ago
c461c608Fix source masks using EditSession instead of clipboard. Eventually this entire system (Request) needs to be ripped out. wizjany10 months ago
03a36fd6Clear the world override if the selector is called on another world. matthew miller10 months ago
b58a3a6cArrays.copyOf matthew miller10 months ago
2ceadfaaInclude the entire formats list matthew miller10 months ago
69b124f9Better save docs and support any clipboard format matthew miller10 months ago
ad6a8146Merge branch 'master' into feature/climatthew miller10 months ago
11a532beBack to snapshot. wizjany10 months ago
bdaffff97.0.1 release candidate 2 wizjany10 months ago
d822ccc9This is how Mojang checks if trees can grow. Subject to changes. wizjany10 months ago
e25a6d21Add -e/-b/-m flags to //stack and //move, to match copy and paste. Fixes WORLDEDIT-3935. wizjany10 months ago
a1465c02Make EditSession#center (//center) set even y blocks. At some point this was fixed for x and z but never for y... wizjany10 months ago
6ab74dc7Add missing radius checks. Courtesy @mathiascode. wizjany10 months ago
88803858[Forge] Switch off of deprecated getEntityPlayer kenzie togami10 months ago
35edd95c[Forge] Update to 28.0.45 for package rename kenzie togami10 months ago
4b54c32fSkip invalid blocks in schematics. wizjany10 months ago
46aac02bAdd -e/-b/-m flags to //stack and //move, to match copy and paste. Fixes WORLDEDIT-3935. wizjany10 months ago
325013a8Add -e/-b/-m flags to //stack and //move, to match copy and paste. Fixes WORLDEDIT-3935. wizjany10 months ago
df9d766eMerge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids Re-load internal state IDs when WORLD_EDITING cap is re-loadedwizjany10 months ago
c22c41a1Improve UX, saving is now automatic and unknown command messages show matthew miller10 months ago
5f5c0670[Forge] Mark chunks for save after editing biomes kenzie togami10 months ago
f848d311Re-load internal state IDs when WORLD_EDITING cap is re-loaded kenzie togami10 months ago
9a133c05Merge pull request #510 from EngineHub/feature/blocks-are-patterns Make BlockStateHolder extend Pattern.wizjany10 months ago
7d31ac6dUpdate to Forge 28.0.34 for PlayerInteract fix kenzie togami10 months ago
d05076e7Fixed most issues from PR matthew miller10 months ago
a8e3cf98Minor cleanup and implementing a few of the final functions matthew miller10 months ago
afa19085Make command block support configurable matthew miller10 months ago
8217c8b6Added CommandBlock support to Bukkit matthew miller10 months ago
84ad42a8Fixed a missed checkstyle issue matthew miller10 months ago
c745b929Added a //world command to set the override matthew miller10 months ago
172aaa0fActually hook up the version matthew miller10 months ago
6a0b4c9eShade everything to allow this to run locally - should probably minimize this to an extent later. matthew miller10 months ago
10de36d0Added script support. Currently requires a newline at the end of the script. matthew miller10 months ago
ecb23d16Added a Locatable interface and use that for getting the location of the player in commands. matthew miller10 months ago
6acdbc15Fixed a lot of PR requested changes matthew miller10 months ago
4ec513f2Allow a majority of commands to be performed by the console. matthew miller10 months ago
ce1055b0Added 1.14.4 data values matthew miller10 months ago
436348e4Properly load tags matthew miller10 months ago
cbadaa96Fixed commands, and set the loaded schematic as the world override in CLI matthew miller10 months ago
31a75941Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. matthew miller10 months ago
62c74909You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. matthew miller10 months ago
ff3a76cfRe-do commits to avoid awful rebase matthew miller10 months ago
c1c2dbadMake command block support configurable matthew miller10 months ago
50341acaFix travis. wizjany10 months ago
afae2b07Make TE tag optional for MCEdit schems too. And name our threads here too. wizjany10 months ago
c5f46d15Switch build badge to TC. Also remove dead wiki link.wizjany10 months ago
9d9e3ea0Remove overrides. wizjany10 months ago
6631b6bdMake BlockStateHolder extend Pattern. Removes the need for wrapping them in BlockPattern. wizjany10 months ago
f4c238c3Load chunks when setting biomes too. wizjany10 months ago
6855f221Merge pull request #499 from EngineHub/fix/quoted Fixes using suggestions with quoted args, as well as a few other minor issues with suggestions.wizjany10 months ago
c93e5ccfDon't suggest ##* for masks. wizjany10 months ago
50cea374Fix other minor suggestion bugs kenzie togami10 months ago
76b608f9Fix suggestions on Bukkit for good kenzie togami10 months ago
3a5170a0Potenially fix quoted string completion kenzie togami10 months ago
d134820bMerge branch 'master' into fix/quoted kenzie togami10 months ago
0f420f02Fix some load-order issues probably. Edge cases might still exist around plugins which use WE for initial world-gen, or in general plugins that try to access the platform before it's ready. wizjany10 months ago
513f0a01Added CommandBlock support to Bukkit matthew miller10 months ago
f664190bFixed a missed checkstyle issue matthew miller10 months ago
2dc1d11cAdded a //world command to set the override matthew miller10 months ago
ab25732dActually hook up the version matthew miller10 months ago
6af75975Shade everything to allow this to run locally - should probably minimize this to an extent later. matthew miller10 months ago
1f150009Added script support. Currently requires a newline at the end of the script. matthew miller10 months ago
3212e969Added a Locatable interface and use that for getting the location of the player in commands. matthew miller10 months ago
5b566612Fixed a lot of PR requested changes matthew miller10 months ago
293004ffAllow a majority of commands to be performed by the console. matthew miller10 months ago
d21b3e01Added 1.14.4 data values matthew miller10 months ago
809fa5f5Properly load tags matthew miller10 months ago
4ea5250eFixed commands, and set the loaded schematic as the world override in CLI matthew miller10 months ago
a7990040Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. matthew miller10 months ago
98cc8614You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. matthew miller10 months ago
c3db8139Re-do commits to avoid awful rebase matthew miller10 months ago
8f33e0d5Make a bunch of paginations internal, generify command boxes. (#509) wizjany10 months ago
a7afa675Actually hook up the version matthew miller10 months ago
d0db9e38Shade everything to allow this to run locally - should probably minimize this to an extent later. matthew miller10 months ago
c8cf0d8b[Forge] Update to 1.14.4, pending Forge bugfixes kenzie togami10 months ago
123dd60dAdded script support. Currently requires a newline at the end of the script. matthew miller10 months ago
5120ec4dAdded a Locatable interface and use that for getting the location of the player in commands. matthew miller10 months ago
64760e1eFixed a lot of PR requested changes matthew miller10 months ago
fa6f2dbeAllow a majority of commands to be performed by the console. matthew miller10 months ago
dc5237b0Added 1.14.4 data values matthew miller10 months ago
1bbd44c1Properly load tags matthew miller10 months ago
b5ef0382Fixed commands, and set the loaded schematic as the world override in CLI matthew miller10 months ago
1c25b863Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. matthew miller10 months ago
a8c3f7f4You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. matthew miller10 months ago
7c696ffdRe-do commits to avoid awful rebase matthew miller10 months ago
415cdc0aOutput to debug only if we have a valid DFU for schematics. Warn for backwards (since we can't DFU) and info for missing DFU (since it might still be compatible). Under normal circumstances, a DFU should be available so we'll only log to debug (which is generally off). wizjany10 months ago
b2e1d189Correct int-cast for long-packing kenzie togami10 months ago
78488d9bMerge pull request #495 from EngineHub/hotfix/nav Pass through wall improvementswizjany10 months ago
4ee2d3b4Move isAllowedToFly and setFlying to AbstractPlayer, protect them. wizjany10 months ago
2cc6a367Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. wizjany10 months ago
8545417bFix error in /up when used out of bounds. Also reduce calls to Entity#getLocation() all over since it's more expensive than it needs to be (adapts world/vector every time). wizjanya year ago
fb526ad6Make a bunch of paginations internal, generify command boxes. wizjany10 months ago
e504c29dFix potential race condition. I guess. wizjany10 months ago
917f8a18Pass through wall improvements This change simplifies the algorithm greatly. Additionally, this fixes a bug where if standing in a non-solid block i.e. a glass pane, //thru, and the nav wand would not work. wyatt childersa year ago
c6cb15b6Added script support. Currently requires a newline at the end of the script. matthew miller10 months ago
0c140844Added a Locatable interface and use that for getting the location of the player in commands. matthew miller10 months ago
d6fd4aa5Fixed a lot of PR requested changes matthew miller10 months ago
c4caeac0Reduce light load a little, only relight when needed kenzie togami10 months ago
3bf45d6bCompletely rework Arrangers, to match original idea kenzie togami10 months ago
f3972335More work on arrangers. kenzie togami10 months ago
986df910Re-work BlockMap to be generic in value kenzie togami10 months ago
69a068b0Add placement buffers + pipeline system kenzie togami10 months ago
809d4099Add final to BitMath kenzie togami10 months ago
3db05550Store 3 ints for unoptimized BV list kenzie togami10 months ago
a9b3fb14Fixed tile entity interaction with Fabric matthew miller10 months ago
449b0991Bump to Piston 0.4.3 matthew miller10 months ago
c3e3ae49Back to snapshots matthew miller10 months ago
5c2b9e417.0.1 RC1 matthew miller10 months ago
b2a9a816Allow a majority of commands to be performed by the console. matthew miller10 months ago
537f5813Added 1.14.4 data values matthew miller10 months ago
f03399f7Properly load tags matthew miller10 months ago
b3df1a5aFixed commands, and set the loaded schematic as the world override in CLI matthew miller10 months ago
71ab2dceAdd a world override concept to LocalSession, and allow a lot more commands to be performed by actors. matthew miller10 months ago
4fd42025You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. matthew miller10 months ago
e3d9535fRe-do commits to avoid awful rebase matthew miller10 months ago
edb2e919Add more id conversions. Bukkit apparently lower cases these for us, but not Forge. (And invalid block entities are fine - invalid keys are not). wizjany10 months ago
a65351e4Don't load old adapters. wizjany10 months ago
7c41949fUpdate bukkit adapters for 1.14.4. wizjany10 months ago
7b9075c0Update Fabric to 1.14.4 and fix physics updates matthew miller10 months ago
fcea33e1Add licenses kenzie togami10 months ago
f6c7a058Add extended Y limit configuration option kenzie togami10 months ago
12abdecbMake long packed y signed kenzie togami10 months ago
47559aa5Fix minor de-optimizing bug in stage reorder kenzie togami10 months ago
66274fa9Properly load tags matthew miller10 months ago
3d2b6eaaRemove containedBlocks fields, not very efficient kenzie togami10 months ago
20024dc5Remap inner structure of BlockMap for smaller maps kenzie togami10 months ago
6b4f6bbaMake IDs ALWAYS present, only runtime-consistent. Use for memory efficiency in BlockMap kenzie togami10 months ago
6f594473Fix data race with BlockType lazy fields kenzie togami10 months ago
5078c216Re-implement LocatedBlockList in BlockMap kenzie togami10 months ago
bb097460Save memory in history by cleaning up MSR kenzie togami10 months ago
967ef7bdMerge branch 'master' into feature/memory-optimizations kenzie togami10 months ago
89753477Fix Forge regen, by retaining the world reference. Also close the world. kenzie togami10 months ago
3a53de2aFix infinite loop in chunk batching kenzie togami10 months ago
1d413cdeBrushTool typojesse boyd10 months ago
8d653931Move isAllowedToFly and setFlying to AbstractPlayer, protect them. wizjany10 months ago
579ca8d6Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. wizjany10 months ago
0627e936Fix error in /up when used out of bounds. Also reduce calls to Entity#getLocation() all over since it's more expensive than it needs to be (adapts world/vector every time). wizjanya year ago
05cee0a3Don't overwrite history during changes. Fixes issues with some changes not being undone. I mean, the sphere algorithm needs to not set blocks 20 times, but other things can trigger this too. Also allow radius 0 sphere via //sphere (because /br sphere allows it). wizjany10 months ago
f75104f2Actually use fixed IDs in MCEdit reader. Fixes WORLDEDIT-3947. wizjany10 months ago
71ae1d2eIncrease LBL load factor, fix long-pack limit detection kenzie togami10 months ago
c358ce0aMake MultiStageReorder use BlockMap kenzie togami10 months ago
abc62909Re-write chunk batching to be memory efficient kenzie togami10 months ago
2dd51998Re-implement BlockMap with fastutil maps kenzie togami10 months ago
edaddfefDisable full block map testing for faster builds kenzie togami10 months ago
6941473fFix mocked platform conflicts kenzie togami10 months ago
ad5f3214Add licenses kenzie togami10 months ago
8adf98aaDrop ordering property, add full insertion test kenzie togami10 months ago
5b1b5d4eAdd new space-efficient block map, with thourough testing kenzie togami10 months ago
387570e4Remove LocatedBlock overhead in LBL map kenzie togami10 months ago
6e90c591Merge pull request #504 from EngineHub/feature/junit-5 Switch to JUnit 5kenzie togami10 months ago
09b0ae01Increase LBL load factor, fix long-pack limit detection kenzie togami10 months ago
59d111a7Make MultiStageReorder use BlockMap kenzie togami10 months ago
55ad0433Re-write chunk batching to be memory efficient kenzie togami10 months ago
62b39d70Re-implement BlockMap with fastutil maps kenzie togami10 months ago
1aae3765Disable full block map testing for faster builds kenzie togami10 months ago
0a1bc121Fix mocked platform conflicts kenzie togami10 months ago
4fc14048Add licenses kenzie togami10 months ago
83a64aa9Drop ordering property, add full insertion test kenzie togami10 months ago
99e2b5a7Add new space-efficient block map, with thourough testing kenzie togami10 months ago
c1f4eecdNarrow timeout test exception type kenzie togami10 months ago
b171360aRemove LocatedBlock overhead in LBL map kenzie togami10 months ago
5c5c822fReplace try-fail-catch-assert with assertThrows kenzie togami10 months ago
3b157b67Move Bukkit to JUnit 5 kenzie togami10 months ago
429d0227Move Core to JUnit 5 kenzie togami10 months ago
e98b99edProperly acquire JUnit 4, drop json-simple kenzie togami10 months ago
f2bc2b21Replace try-fail-catch-assert with assertThrows kenzie togami10 months ago
8cd8a7cbMove Bukkit to JUnit 5 kenzie togami10 months ago
06988cabMove Core to JUnit 5 kenzie togami10 months ago
030955c5Properly acquire JUnit 4, drop json-simple kenzie togami10 months ago
81400302Remove LocatedBlock overhead in LBL map kenzie togami10 months ago
bcea78c7Merge pull request #503 from EngineHub/feature/kotlin-dsl-gradle-scripts Kotlin DSL Gradle Scriptskenzie togami10 months ago
5fa311beAccount for IntelliJ bug kenzie togami10 months ago
ad5dcbeaAttempt to fix ASM conflict kenzie togami10 months ago
3d01a056Fixed commands, and set the loaded schematic as the world override in CLI matthew miller10 months ago
82fe6dd8Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors. matthew miller10 months ago
c0452998You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor. matthew miller10 months ago
0cab6ea6Re-do commits to avoid awful rebase matthew miller10 months ago
2ef45391Update DVDs matthew miller10 months ago
98e29f63Fix fabric output jar kenzie togami10 months ago
58863c22Try downgrading fabric kenzie togami10 months ago
52a62b98Improve logging, update to 5.5.1 kenzie togami10 months ago
5277f99bMinor fixes for craftscripts in Forge kenzie togamia year ago
5a14693aMigrate Sponge, Libs to Kotlin DSL kenzie togamia year ago
3bdc1c1cFixup after shade rhino merge kenzie togamia year ago
3d4025c7Migrate Forge to Kotlin DSL kenzie togamia year ago
47b9716bMigrate Fabric to Kotlin DSL kenzie togamia year ago
55100761Migrate Core to Kotlin DSL kenzie togamia year ago
ab8397e5Migrate Bukkit to Kotlin DSL kenzie togamia year ago
19802e47Re-write root and libs to Kotlin DSL kenzie togamia year ago
eccbad92Move away from deprecation, move dependencies towards buildSrc kenzie togamia year ago
59c2a15cFurther minor cleanup from Gradle 5 change kenzie togamia year ago
4874c314Merge pull request #501 from EngineHub/feature/gradle-5 Update to Gradle 5kenzie togami10 months ago
567174beMove floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. wizjany10 months ago
5ba2c7f1Minor fixes for craftscripts in Forge kenzie togamia year ago
dd134d31Migrate Sponge, Libs to Kotlin DSL kenzie togamia year ago
0bd473d3Fixup after shade rhino merge kenzie togamia year ago
970c81d7Migrate Forge to Kotlin DSL kenzie togamia year ago
330b23bcMigrate Fabric to Kotlin DSL kenzie togamia year ago
10a2c90fMigrate Core to Kotlin DSL kenzie togamia year ago
b541c00cMigrate Bukkit to Kotlin DSL kenzie togamia year ago
b266810fRe-write root and libs to Kotlin DSL kenzie togamia year ago
84113fd1Move away from deprecation, move dependencies towards buildSrc kenzie togamia year ago
95260b17Further minor cleanup from Gradle 5 change kenzie togamia year ago
5a67901bUpdate to Gradle 5.5 kenzie togamia year ago
66590f8fPrepare worldedit-libs for shadow upgrade kenzie togamia year ago
801dc149Migrate Forge to Kotlin DSL kenzie togamia year ago
526945eaMigrate Fabric to Kotlin DSL kenzie togamia year ago
9d36eb3fMigrate Core to Kotlin DSL kenzie togamia year ago
fe087eaeMigrate Bukkit to Kotlin DSL kenzie togamia year ago
876e1fdbRe-write root and libs to Kotlin DSL kenzie togamia year ago
ffc7e1afMove away from deprecation, move dependencies towards buildSrc kenzie togamia year ago
706f7d43Further minor cleanup from Gradle 5 change kenzie togamia year ago
04bb6776Fix error in /up when used out of bounds. Also reduce calls to Entity#getLocation() all over since it's more expensive than it needs to be (adapts world/vector every time). wizjanya year ago
9e7d4666Merge pull request #498 from EngineHub/feature/improved-chunk-batching Buffered extent improvementskenzie togamia year ago
b5ed1973Merge pull request #500 from EngineHub/bugfix/libraries-in-forge-jar Shade Rhino and truezip into Forge distkenzie togamia year ago
e87a5559Ensure blocks are not moved below world boundary kenzie togamia year ago
c5c6a091Update to Gradle 5.5 kenzie togamia year ago
05bf211dPrepare worldedit-libs for shadow upgrade kenzie togamia year ago
5a464142Shade Rhino and truezip into Forge dist kenzie togamia year ago
0a6bc657Shade Rhino and truezip into Forge dist kenzie togamia year ago
3bca0eaaTranslated more strings matthew millera year ago
73eda8fdTranslated brush and tool lines matthew millera year ago
12fde1ceTranslate tools and fixed a few other translation issues matthew millera year ago
dc4cd263Deprecate the non-component print functions and add more translatable strings matthew millera year ago
1addf979Translate operation status messages matthew millera year ago
c7fa54d2More work on translations and improved a few general messages matthew millera year ago
a8e058f8Added all of the general commands and fixed an encoding issue matthew millera year ago
fce8b7afAdded a few more strings matthew millera year ago
cd371f23Translate biome messages matthew millera year ago
c3b8e468Standardise the messages for translations matthew millera year ago
e97f2f81Further translation work - unsure about how to handle commands matthew millera year ago
913b389eRemove the unnecessary recursion now that we're using FriendlyRenderer matthew millera year ago
90721550Setup the file loading system for translations matthew millera year ago
c8ea1af8First bit of work towards translations. matthew millera year ago
2ee71cc7Grav brush: move to bottom, not down one kenzie togamia year ago
a18f26f8Play nicer with naughty plugins. wizjanya year ago
0c351f00Translated brush and tool lines matthew millera year ago
3ad80665Fix gravity brush itself, not EditSession kenzie togamia year ago
f0c0eeddFix handling CUI on Forge server. Probably. wizjanya year ago
96e2b6c5First attempt at fixing quoted string oddities. wizjanya year ago
508ece9eUse pagination for //distr and store results. (#496) wizjanya year ago
a2b3aabbTypo fixes and command clarifications/cleanup. Also re-disable the gradle daemon. It doesn't always play nice with ForgeGradle and hogs ram. wizjanya year ago
f2c47f37License for new class kenzie togamia year ago
99ee32feMany fixes for buffered extents kenzie togamia year ago
7bb3d8efCopy command test. wizjanya year ago
518b8dbfAdded backdoor. wizjanya year ago
93323b73Dump more test stuff. wizjanya year ago
6691a1e3Add debugging commands. wizjanya year ago
f5eba6faTypo fixes and command clarifications. Also re-disable the gradle daemon. It doesn't always play nice with ForgeGradle and hogs ram. Fast builds be damned. wizjanya year ago
d27daefdImplement getBlock for chunk batching extent Also improve speed of comparators, by using ::comparingX and bitwise ops. kenzie togamia year ago
7427ccb4Translate tools and fixed a few other translation issues matthew millera year ago
f46158c7Deprecate the non-component print functions and add more translatable strings matthew millera year ago
b1389f9fTranslate operation status messages matthew millera year ago
56cd4f1cMore work on translations and improved a few general messages matthew millera year ago
7100655cAdded all of the general commands and fixed an encoding issue matthew millera year ago
078babd4Added a few more strings matthew millera year ago
a3d3c759Translate biome messages matthew millera year ago
920d7711Standardise the messages for translations matthew millera year ago
bc979214Further translation work - unsure about how to handle commands matthew millera year ago
1b111129Remove the unnecessary recursion now that we're using FriendlyRenderer matthew millera year ago
c16f3cf1Setup the file loading system for translations matthew millera year ago
3bccb433First bit of work towards translations. matthew millera year ago
bd24e10eTweak output wizjanya year ago
fbc60cddUse pagination for //distr and store results. wizjanya year ago
625cbe5eMake //count take a mask. Also doc updates, perm fixes. wizjanya year ago
b087ed7bPass through wall improvements This change simplifies the algorithm greatly. Additionally, this fixes a bug where if standing in a non-solid block i.e. a glass pane, //thru, and the nav wand would not work. wyatt childersa year ago
9c5fbe86Pass through wall improvements This change simplifies the algorithm greatly. Additionally, this fixes a bug where if standing in a non-solid block i.e. a glass pane, //thru, and the nav wand would not work. wyatt childersa year ago
146a62b1Pass through wall improvements This change simplifies the algorithm greatly. Additionally, this fixes a bug where if standing in a non-solid block i.e. a glass pane, //thru, and the nav wand would not work. wyatt childersa year ago
4d396e00Pass through wall improvements This change simplifies the algorithm greatly. Additionally, this fixes a bug where if standing in a non-solid block i.e. a glass pane, //thru, and the nav wand would not work. wyatt childersa year ago
8b5e4c50Improved usage of the naturalize command over large areas This change fixes the block count report, and also makes naturalize act more like a "//replace dirt grass" where we only attempt block changes if the block is not already what we're looking for. wyatt childersa year ago
1d1c3888Added `worldedit.setwand` permission required to change wand/navwand. Players without this perm will be stuck with the configuration-defined default wand/navwand items. wizjanya year ago
6be77451Correct perms for nav wand binding. wizjanya year ago
9cbf8178Fix setting player heads with owner name. wizjanya year ago
abbca2ea[Docs] Add a more visible tip about //help on the commands page. wizjanya year ago
fae44ffaRe-send type id for cuboid CUI. Works like poly CUI now. CUI in general needs to cleanup :\ wizjanya year ago
b5e895c3Update info tool to components. wizjanya year ago
9136139cFix pasting leashed entities. (#494) wizjanya year ago
47aea211Fix pasting leashed entities. wizjanya year ago
19cb89cdFix pasting leashed entities. wizjanya year ago
4c4d8573The leash actually takes care of itself. wizjanya year ago
6493ef1dFix pasting leashed entities. wizjanya year ago
927ae6d0Allow block replacer to copy TEs. wizjanya year ago
2b0a4babChange unknown selector to list to enable suggestions. wizjanya year ago
096a9e4fPaintings are very special (#492) Fixes WORLDEDIT-3429brokkonauta year ago
c0f2557fMake the selection wand and navigation wand normal tools. (#493) This means users can bind and unbind them to any item, like other tools. By default, the items in config will be automatically bound. After setting a different item via `//selwand` or `//navwand`, that item will subsequently be used for that user. Also add -n to //wand to get a navwand. Also various other tool-related cleanup. wizjanya year ago
542f87b8Fix infinite loop re-sizing block state internal ID array. wizjanya year ago
efc4d7cb[Fabric] Update fabric/yarn versions to 1.14.3. wizjanya year ago
aa8d34c9feature(fabric): added fabric support (#491) * Initial work towards Fabric compat. This does not compile yet * Further updates - should compile but Gradle is being weird. * Remove useless buildscript extras * Added mixins to buildscript classpath to fix Loom crash * Make it compile * Got it building and added interaction * Fixed review comments * Use ServerPlayerEntity for FakePlayer * Use method references for nicer names * Fixed remaining comments and added networking for CUI * Output as dist.jar * Added mixins for left click air * Use regex for cleanliness matthew millera year ago
9972c850Use regex for cleanliness matthew millera year ago
2b3af852Added mixins for left click air matthew millera year ago
16458f45Output as dist.jar matthew millera year ago
3f303e67Fixed remaining comments and added networking for CUI matthew millera year ago
7d558ccfUpdate Piston for to 0.4.2 for bugfix. wizjanya year ago
255f016d[Forge] Update to 1.14.3 kenzie togamia year ago
e67b6dd6Prevent setting wands for users who won't use them. Add -n to //wand to get a navwand. wizjanya year ago
1598e971Make the selection wand and navigation wand normal tools. This means users can bind and unbind them to any item, like other tools. By default, the items in config will be automatically bound. After setting a different item via `//selwand` or `//navwand`, that item will subsequently be used for that user. Also various other tool-related cleanup. wizjanya year ago
ef7473c2Use method references for nicer names matthew millera year ago
400bbc57Use ServerPlayerEntity for FakePlayer matthew millera year ago
b4ea6cc2Fixed review comments matthew millera year ago
2235b77dGot it building and added interaction matthew millera year ago
bb8e481bMake it compile matthew millera year ago
58c9f45eAdded mixins to buildscript classpath to fix Loom crash matthew millera year ago
ffc17434Remove useless buildscript extras matthew millera year ago
700f4d9cFurther updates - should compile but Gradle is being weird. matthew millera year ago
0a0f3e8bInitial work towards Fabric compat. This does not compile yet matthew millera year ago
9bd5c6eaRemove accidentally added logs matthew millera year ago
79611e2aLoad in data files and setup registries matthew millera year ago
77c6c513Initial tests of CLI mode matthew millera year ago
79910c57Add 1.14 blocks, items, entities, and tags. (#490) Should remain backwards compatible with 1.13. Removed blocks/items will be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will find OAK_SIGN on 1.14.)wizjanya year ago
2347fdff[Forge] Use IClearable to clear containers. wizjanya year ago
c6939331Got it building and added interaction matthew millera year ago
d4276894Make it compile matthew millera year ago
ac0c873cAdded mixins to buildscript classpath to fix Loom crash matthew millera year ago
0cf31b24Remove useless buildscript extras matthew millera year ago
598cef52Implement getBlock for chunk batching extent Also improve speed of comparators, by using ::comparingX and bitwise ops. kenzie togamia year ago
f710ac91Further updates - should compile but Gradle is being weird. matthew millera year ago
7879be15[Forge] Update to newer 1.14.2 forge, mappings kenzie togamia year ago
8fcc22c2Cleanup multiple batch usage for chunk deletion. wizjanya year ago
d763ab37Re-add delchunks command (#481) The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter. The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted. This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.wizjanya year ago
af3a06d0Cleanup debug. wizjanya year ago
69a80619Fix terrible math. wizjanya year ago
f46fc6fcInitial work towards Fabric compat. This does not compile yet matthew millera year ago
950240d8Fix a few off by ones Also prevent edge case of re-backing up a modified region file. wizjanya year ago
7d15d6a3More work on translations and improved a few general messages matthew millera year ago
6c81c3f0Added all of the general commands and fixed an encoding issue matthew millera year ago
066f0174Added a few more strings matthew millera year ago
a5df7c01Translate biome messages matthew millera year ago
db1f55bdStandardise the messages for translations matthew millera year ago
0c02f931Further translation work - unsure about how to handle commands matthew millera year ago
eef2dc43Remove the unnecessary recursion now that we're using FriendlyRenderer matthew millera year ago
b6511561Setup the file loading system for translations matthew millera year ago
182df865First bit of work towards translations. matthew millera year ago
017000b2More work on translations and improved a few general messages matthew millera year ago
c8262fb0Better support for large (cuboid) selections. wizjanya year ago
949af4e8Add startup call for Forge + Sponge. Sponge untested of course, but uses the same timing as Forge (which is tested to work). wizjanya year ago
2011632bRemove script for now, switch to a json file, add predicates. wizjanya year ago
a166ee02Ready for prod haha. wizjanya year ago
902754ceBit more cleanup for schematic handling. wizjanya year ago
a3d23fdcFix requirements of sponge schematic spec. Fixes WORLDEDIT-3929. wizjanya year ago
ebc33593Add 1.14 blocks, items, entities, and tags. Should remain backwards compatible with 1.13. Removed blocks/items will be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will find OAK_SIGN on 1.14.) wizjanya year ago
c0c1a567Add 1.14 blocks, items, entities, and tags. Should remain backwards compatible with 1.13. Removed blocks/items will be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will find OAK_SIGN on 1.14.) wizjanya year ago
cd2b8a92Added backdoor. wizjanya year ago
c97071c0Merge pull request #482 from EngineHub/forge-1.14 Update to Forge 1.14.kenzie togamia year ago
dcd1d8d0Clean up/fix undo/redo. Add separate .self perm nodes. wizjanya year ago
94efcb07Added all of the general commands and fixed an encoding issue matthew millera year ago
d7a6b911Added a few more strings matthew millera year ago
f41b7b69Translate biome messages matthew millera year ago
513e185cDump more test stuff. wizjanya year ago
078d6f64Update to Forge 1.14. wizjanya year ago
61fd44faSave some RAM. Vanilla only needs 12k~ states right now, 32k is unnecessary. wizjanya year ago
1f1151faAdd debugging commands. wizjanya year ago
0aa0dbfdFix BlockTransformExtent rotating directional boolean properties. Also add support for redstone dust, which is directional non-boolean. (It's the only block like this atm.) wizjanya year ago
1614def6Standardise the messages for translations matthew millera year ago
0088fe79Cleanup Bukkit internal id usage. wizjanya year ago
27c7d488Add perf. improvments for Forge kenzie togamia year ago
8c17aab9Clean-up some misc. parts of the code kenzie togamia year ago
dc21b4dfThis does something idk. wizjanya year ago
2571efb5Few fixes for worldedit changes matthew millera year ago
a3a175abInitial attempt at binding state IDs kenzie togamia year ago