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  2. WorldEdit (feature/1.19.3)
  3. Build #6278

WorldEdit Build #6278

Be aware that this branch (feature/1.19.3) is not the main branch (version/7.2.x)!

Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.

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Changes
IDSummaryCommitterDate
f5fcc35a[Fabric] 1.19.3-pre2 octavia.togami2 months ago
f7f23b44Update Gradle to 7.5.1 octavia.togami3 months ago
470fe9e1Add author to, and cleanup manifest files for various platforms (#2197) mnmiller14 months ago
0ef38b52Use SnakeYaml 1.32+, set loader code point limit. (#2194) Defaults to 64MB, can be set via -Dworldedit.yaml.codePointLimit sysprop. Fixes #2193, EngineHub/WorldGuard#1953.wizjany4 months ago
7e61ff19Work around invalid legacy values in schematics (#2171) * Work around invalid legacy values in schematics * Actually apply it to blocks lmao * Micro-optimisation to reduce identical duplicate map lookupsmnmiller15 months ago
55e2d3d4Catch InvalidPathException in safeFile handler (#2167) mnmiller16 months ago