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  2. WorldEdit (deform-clipboard)
  3. Build #6378

WorldEdit Build #6378

Be aware that this branch (deform-clipboard) is not the main branch (version/7.2.x)!

Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.

Go to main branch View stable downloads
Date2 months ago

No artifacts (files) are available for this build!

83eb6aa1WIP tomylobo2 months ago
38233d00Add clipboard support to //deform and //brush deform tomylobo3 months ago
16efdd25More accurate comments tomylobo3 months ago
c881872dRename offset arguments on //deform and //generate to offsetPlacement tomylobo3 months ago
1b2327d4Remove superfluous import tomylobo3 months ago
5076274fAdd //placement world <x>,<y>,<z> tomylobo2 months ago
5e04a385Add offset parameter to //placement tomylobo2 months ago
13d4f57cAdd //placement min/max tomylobo3 months ago
5559dafcAdd //placement, which sets either pos1 or player explicitly tomylobo3 months ago
b658ead6Refactor placement system to be more flexible tomylobo3 months ago
449f412bAdd LocalSessionTest Test coverage so far: - setPlaceAtPos1 - isPlaceAtPos1 - togglePlacementPosition - getPlacementPosition for both pos1 and player modes tomylobo2 months ago
86dd852bExtract base test class for WorldEdit test cases tomylobo2 months ago