- Builds
- WorldEdit (
deform-clipboard
) - Build #6378
WorldEdit Build #6378
Be aware that this branch (
deform-clipboard
) is not the main branch (version/7.2.x
)!Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.
Go to main branch View stable downloadsProject | WorldEdit |
---|---|
Status | FAILURE |
Branch | deform-clipboard |
Number | #6378-83eb6aa |
Date | 2 months ago |
Artifacts
No artifacts (files) are available for this build!
Changes
ID | Summary | Committer | Date |
---|---|---|---|
83eb6aa1 | WIP | tomylobo | 2 months ago |
38233d00 | Add clipboard support to //deform and //brush deform | tomylobo | 3 months ago |
16efdd25 | More accurate comments | tomylobo | 3 months ago |
c881872d | Rename offset arguments on //deform and //generate to offsetPlacement | tomylobo | 3 months ago |
1b2327d4 | Remove superfluous import | tomylobo | 3 months ago |
5076274f | Add //placement world <x>,<y>,<z> | tomylobo | 2 months ago |
5e04a385 | Add offset parameter to //placement | tomylobo | 2 months ago |
13d4f57c | Add //placement min/max | tomylobo | 3 months ago |
5559dafc | Add //placement, which sets either pos1 or player explicitly | tomylobo | 3 months ago |
b658ead6 | Refactor placement system to be more flexible | tomylobo | 3 months ago |
449f412b | Add LocalSessionTest Test coverage so far: - setPlaceAtPos1 - isPlaceAtPos1 - togglePlacementPosition - getPlacementPosition for both pos1 and player modes | tomylobo | 2 months ago |
86dd852b | Extract base test class for WorldEdit test cases | tomylobo | 2 months ago |