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  2. WorldEdit (deform-clipboard)
  3. Build #6381

WorldEdit Build #6381

Be aware that this branch (deform-clipboard) is not the main branch (version/7.2.x)!

Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.

Go to main branch View stable downloads
Date2 months ago

No artifacts (files) are available for this build!

7f88a3e7WIP tomylobo2 months ago
a7d048d0Add clipboard support to //deform and //brush deform tomylobo3 months ago
c2de07ccMore accurate comments tomylobo3 months ago
78f17831Rename offset arguments on //deform and //generate to offsetPlacement tomylobo3 months ago
c9a4fd0bRemove superfluous import tomylobo3 months ago
05c42af8Add //placement world <x>,<y>,<z> tomylobo2 months ago
126506adAdd offset parameter to //placement tomylobo2 months ago
d0be32baAdd //placement min/max tomylobo3 months ago
629bb47bAdd //placement, which sets either pos1 or player explicitly tomylobo3 months ago
58a512ebRefactor placement system to be more flexible tomylobo3 months ago
c3aa9bccAdd LocalSessionTest Test coverage so far: - setPlaceAtPos1 - isPlaceAtPos1 - togglePlacementPosition - getPlacementPosition for both pos1 and player modes tomylobo2 months ago
dd78fd04Extract base test class for WorldEdit test cases tomylobo2 months ago