WorldEdit Build #6381

Be aware that this branch (deform-clipboard) is not the main branch (version/7.2.x)!

Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.

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Date6 months ago

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7f88a3e7WIP tomylobo6 months ago
a7d048d0Add clipboard support to //deform and //brush deform tomylobo7 months ago
c2de07ccMore accurate comments tomylobo7 months ago
78f17831Rename offset arguments on //deform and //generate to offsetPlacement tomylobo7 months ago
c9a4fd0bRemove superfluous import tomylobo7 months ago
05c42af8Add //placement world <x>,<y>,<z> tomylobo6 months ago
126506adAdd offset parameter to //placement tomylobo6 months ago
d0be32baAdd //placement min/max tomylobo6 months ago
629bb47bAdd //placement, which sets either pos1 or player explicitly tomylobo7 months ago
58a512ebRefactor placement system to be more flexible tomylobo6 months ago
c3aa9bccAdd LocalSessionTest Test coverage so far: - setPlaceAtPos1 - isPlaceAtPos1 - togglePlacementPosition - getPlacementPosition for both pos1 and player modes tomylobo6 months ago
dd78fd04Extract base test class for WorldEdit test cases tomylobo6 months ago