- Builds
- WorldEdit (
deform-clipboard
) - Build #6381
WorldEdit Build #6381
Be aware that this branch (
deform-clipboard
) is not the main branch (version/7.2.x
)!Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.
Go to main branch View stable downloadsProject | WorldEdit |
---|---|
Status | FAILURE |
Branch | deform-clipboard |
Number | #6381-7f88a3e |
Date | 6 months ago |
Artifacts
No artifacts (files) are available for this build!
Changes
ID | Summary | Committer | Date |
---|---|---|---|
7f88a3e7 | WIP | tomylobo | 6 months ago |
a7d048d0 | Add clipboard support to //deform and //brush deform | tomylobo | 7 months ago |
c2de07cc | More accurate comments | tomylobo | 7 months ago |
78f17831 | Rename offset arguments on //deform and //generate to offsetPlacement | tomylobo | 7 months ago |
c9a4fd0b | Remove superfluous import | tomylobo | 7 months ago |
05c42af8 | Add //placement world <x>,<y>,<z> | tomylobo | 6 months ago |
126506ad | Add offset parameter to //placement | tomylobo | 6 months ago |
d0be32ba | Add //placement min/max | tomylobo | 6 months ago |
629bb47b | Add //placement, which sets either pos1 or player explicitly | tomylobo | 7 months ago |
58a512eb | Refactor placement system to be more flexible | tomylobo | 6 months ago |
c3aa9bcc | Add LocalSessionTest Test coverage so far: - setPlaceAtPos1 - isPlaceAtPos1 - togglePlacementPosition - getPlacementPosition for both pos1 and player modes | tomylobo | 6 months ago |
dd78fd04 | Extract base test class for WorldEdit test cases | tomylobo | 6 months ago |