- Builds
- WorldEdit (
version/7.3.x) - Build #6815
WorldEdit Build #6815
Be aware that this branch (
version/7.3.x) is not the main branch (version/7.4.x)!Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.
Go to main branch View stable downloads| Project | WorldEdit |
|---|---|
| Status | SUCCESS |
| Branch | version/7.3.x |
| Number | #6815-3adba9f |
| Date | 2 years ago |
Changes
| ID | Summary | Committer | Date |
|---|---|---|---|
| 3adba9f2 | Fix structure block CUI resetting selections cross-world. (#2561) Previously, if a world override was active (e.g. via //world), createStructureBlock would always attempt to check the player (entity) world rather than their selection world. This led to the selection getting reset immediately. Now, we first check if there's anything to render (i.e. if the selection is in the current world) before attempting to get the selection from the player's session. | wizjany | 2 years ago |