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Branch#StatusChangesFinished
master#80Success
  • Added configuration option to hide obstructed lines (#160) implementation of issue #108 ~ changed default rendering of lines and quads so they get displayed with lower opacity when obstructed by other objects for clearer visuals + added additional config option to completely hide obstructed lines and mimic the legacy display behaviour (da44416b by lu33max)
4 hours ago
master#79Success17 days ago
master#78Successa month ago
master#77Successa month ago
master#76Successa month ago
master#75Success2 months ago
master#74Success2 months ago
master#73Success2 months ago
master#70Success5 months ago
master#69Success
  • 26.1 (#155) (f90adf8b by Maddy Miller)
    • Initial attempt at getting tooling functional on 26.1
    • Make it actually compile and launch the game, needs more work to move away from OpenGL-specific APIs
    • Try an experimental batched render sink
5 months ago