WorldEdit Builds

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Branch # Status Changes Finished
master #4148 Tests passed: 36, ignored: 1
  • [Forge] Update to latest forge for keyevent fixes (477e78 by kenzie togami)
1 day ago
master #4141 Tests passed: 36, ignored: 1
  • Fix building above bounds. (99da55 by wizjany)
2 days ago
master #4134 Tests passed: 36, ignored: 1
  • Implement getMaxY for ForgeWorld. Should play nicer with things like CubicChunks. Note that there is no way to get the min point in Minecraft itself, so this only supports going up, not down. (2a1fdf by wizjany)
4 days ago
master #4130 Tests passed: 36, ignored: 1
  • Remove the system property check for uuidOverride (#459) as it caused a server timeout... https://pastebin.com/z5ktU8r3 (b5e1f3 by jesse boyd)
1 week ago
master #4129 Tests passed: 36, ignored: 1
  • Avoid atan2 in Location cinit. (ec0422 by wizjany)
1 week ago
master #4128 Tests passed: 36, ignored: 1
  • Fix TrueZip region stores. I think. Someone tell me if this breaks their setup with truezip, but it works for me now and didn't before. I'm assuming people using .zip just used the normal zip store anyway. (dcfb76 by wizjany)
1 week ago
master #4125 Tests passed: 36, ignored: 1
  • Transfer Request to evaluation thread for Expressions. (fa8139 by wizjany)
1 week ago
master #4123 Tests passed: 36, ignored: 1
  • Change Vector hash codes (#456) (4de548 by jesse boyd)
2 weeks ago
master #4120 Tests passed: 36, ignored: 1
  • Merge pull request #457 from boy0001/platform-tweak (35bb4d by matthew miller)
  • swap order of checks since a boolean check is faster than getting inventory item + string comparison (9ba112 by jesse boyd)
2 weeks ago
master #4119 Tests passed: 36, ignored: 1
  • WorldEdit accepts a pattern for these commands (3d2054 by jesse boyd)
2 weeks ago
master #4118 Tests passed: 36, ignored: 1
  • Add BukkitPlayer constructor without plugin. (961da1 by wizjany)
  • Add biome storage to BlockArrayClipboard. (a80420 by wizjany)
  • Revert 6b3426e1. (4e66b9 by wizjany)
  • Use getTag instead of requireTag in a few places. (42d0d6 by wizjany)
2 weeks ago
master #4117 Tests passed: 36, ignored: 1
  • Clipboard offset pattern is now #copy@[x,y,z]. Since the parsers were changed around, unescaped commas are parsed as separate blocks now. (d7d2d0 by wizjany)
3 weeks ago
master #4116 Tests passed: 36, ignored: 1
  • Don't let items types be null. (74bff8 by wizjany)
3 weeks ago
master #4115 Tests passed: 36, ignored: 1
  • BaseBlock is technically mutable so that technically shouldn't use it. (6b3426 by wizjany)
3 weeks ago
master #4114 Tests passed: 36, ignored: 1
  • Add pattern that randomly chooses states. Also works with fuzzy states. Syntax is `*type`, e.g. `//set *stone_slab` or with states, `//set *oak_fence[waterlogged=false]` (2a194b by wizjany)
3 weeks ago

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