WorldGuard Builds

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Branch # Status Changes Finished
master #1893 Tests passed: 150
  • Switch to useInteractedBlock/useItemInHand for PlayerInteractEvent. Bukkit has very odd behavior regarding cancelling this event. (487175 by wizjany)
1 day ago
master #1892 Tests passed: 150
  • Allow newlines in blacklist messages with \n. (c4b31c by wizjany)
1 day ago
master #1891 Tests passed: 150
  • Fix unknown group flag unmarshalling. (6e30f9 by wizjany)
  • Workaround CraftBukkit bug causing BlockSpreadEvent to report air. (4b320a by wizjany)
2 days ago
master #1890 Tests passed: 150
  • Fix error when group flag existed for non-existent flag. (f51699 by wizjany)
2 days ago
master #1889 Tests passed: 150
  • Use isTagged instead of getValues. (2b854f by wizjany)
3 days ago
master #1887 Tests passed: 150
  • Specify materials explicitly. (36d25c by wizjany)
5 days ago
master #1886 Tests passed: 150
  • Fix /rg claim. (3e899a by wizjany)
1 week ago
master #1885 Tests passed: 150
  • Make CPU profiling interval configurable. Also lower the default to something more sensible. (d6c250 by wizjany)
1 week ago
master #1884 Tests passed: 150
  • Don't fail hard in 1.14. (#409) (f2d2f4 by wizjany)
1 week ago
master #1880 Tests passed: 150
  • Back to SNAPSHOT for continued development (aefebf by matthew miller)
  • WorldGuard 7.0.0 Release Candidate 1 (7102f6 by matthew miller)
1 week ago
master #1879 Tests passed: 150
  • Remove AsyncCommandHelper for new AsyncCommandBuilder. Helper suffers from race conditions for short-lived tasks, leading to some poor UX conditions such as errors not propagating to the user (because the exception handler wasn't attached to the future yet), or lack of success messages. This commit replaces that system by a Builder which takes a callable to begin, and then takes supervisor, delay message, and the success and failure messages and handlers as parts of the builder. The success and failure handlers wrap the callable itself before submitting to the executor so they will always be run. The supervisor and delay are added as listeners to the future since they aren't required if the task is sufficiently short-lived (and to maintain compatibility with the classes which are now in WorldEdit). The builder also supports Components for success and failure messages, as well as consumers of the callable's result or exception for better customization of output, instead of having to rely on adding a callback to the future. (d542ba by wizjany)
1 week ago
master #1878 Tests passed: 150
  • Handle BlockExplodeEvent as other explosion. Also misc cleanup. Closes #407, WORLDGUARD-3843. (e7ef6a by wizjany)
1 week ago
master #1874 Tests passed: 150
  • Enderpearl & chorus-teleport flags should be checked before handlers (1ffa4b by isokissa3)
1 week ago
master #1873 Tests passed: 150
  • Clean up task monitoring, cancelling, exception handling etc. Fixes a few issues such as /wg stopprofile leaving a pseudo-cancelled task in the supervisor, delaying server shutdowns until profiles finish, not forwarding exceptions that occur during tasks running correctly, etc. (d4c49a by wizjany)
1 week ago
master #1872 Tests passed: 150
  • Ensure un-marshalled registry flags are always lowercase. Possibly old region files still had uppercase entries? (2e2be7 by wizjany)
  • Minor cleanup. (ec4c53 by wizjany)
1 week ago

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