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  3. Build #6188

WorldEdit Build #6188

Be aware that this branch (bugfix/trees-are-wacky) is not the main branch (version/7.2.x)!

Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.

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d94b5ae4Sort of fix #2008 This fix only applies to Forge/Fabric, and it still produces floating trees... but it's better than nothing octavia.togami24 days ago
31e5298fFixed //stack erroring when given a count of 0 (#2108) mnmiller1a month ago
c515eb5fCache properties to reduce startup memory (#2103) * Cache properties to reduce startup memory * Apply PR review notes * Remove importmnmiller1a month ago
c83f6ecdPlay around with SpongeForge (#2107) mnmiller1a month ago
92dfdcb8Update CodeQL action to v2 octavia.togamia month ago
15bd7ff4Increase default BlockState count (#2102) mnmiller1a month ago
8ddd3179Fix fastutil on sponge (#2099) VG excludes the wrong version, PR has been madeoctavia.togamia month ago
3eefaa29Fix block state mask with string properties (#2091) mnmiller12 months ago
14ecf932Bump paperweight + bundle to fix build octavia.togami2 months ago
27b29453Bump adapter jar. https://github.com/EngineHub/worldedit-adapters/pull/31 wizjany3 months ago
027a6078Revert "Fix sponge." This reverts commit 677ce55a92b7bd629d86bd161d6f35836a4e57d0. wizjany3 months ago
677ce55aFix sponge. wizjany3 months ago
5b599298Back to SNAPSHOT for continued development mnmiller13 months ago
1742f984Release 7.2.10 mnmiller13 months ago
e715ccc3Fix passenger entity saving and loading (#2058) * Fix incorrect saving and subsequent loading of passenger entities in vehicles. Originally from https://github.com/EngineHub/WorldEdit/issues/1763#issuecomment-1062429891. Co-authored-by: wizjany <wizjany@gmail.com> * Port to Fabric/Forge. Rewrite in Sponge to use EntityArchetype. Sponge is untested because WE doesn't properly build/run on it right now apparently? * NBT Constants. Co-authored-by: Red_Epicness <red.epicness@icloud.com>wizjany3 months ago
356cd2c8Merge pull request #2062 from EngineHub/fix/mixin-mixup Un-mixup the mixins.octavia.togami3 months ago
b8d42ac5Defeat the duplication dilemma. wizjany3 months ago
5e49f69fForge requires explicitly defining the refmap in the mixing config mnmiller14 months ago
ccf9397cNow works in dev mnmiller14 months ago
b4b018d6Remove afterEvaluate to restore refmap MixinGradle uses an afterEvaluate block to determine JAR registrations. This runs before our reobf registration does, and I honestly don't recall why this was in afterEvaluate and it doesn't appear to break anything so I'm calling it good. octavia.togami4 months ago
dd696172Make some improvements to the Forge side - still not fixed mnmiller14 months ago
b8d096baUn-mixup the mixins. This properly separates the forge and fabric mixins in the merged -mod jar. By some miracle Forge was 'working' with the Fabric mixins, but this is probably safer overall. wizjany4 months ago
59742162Use Forge's official tag API octavia.togami4 months ago
5843aa50Change vector command converter wording. (#2059) Hopefully will cut down on questions of how to use `//pos x,y,z`.wizjany4 months ago
f50a81fcFluid masks for forge/fabric. (#556) Closes #877.wizjany4 months ago
44863cf5Don't access PluginClassLoader directly (#2045) mail4 months ago
e21ab6a7Revert to v2 setup-java https://github.com/actions/setup-java/issues/295 octavia.togami4 months ago
afdfa9e3gradle 7.4 octavia.togami4 months ago
2fda9a12Some final version updates octavia.togami4 months ago
48d7ccc1[Bukkit] 1.18.2 wizjany4 months ago
a6c05c22[Forge] 1.18.2 Plus bonus debug and Fabric improvements octavia.togami4 months ago
8c83ef80[Bukkit] Remove nbt tricks from adapters octavia.togami4 months ago
ce13ed99[Fabric] 1.18.2 update octavia.togami4 months ago
30e16014Apply update flag on later change (#2037) * Apply update flag on later change * Checkstyle * Move entry point for UPDATEmnmiller14 months ago
eac5b51bPlay dirty because bukkit classloading is bad. (#2043) * Play dirty because bukkit classloading is bad. Fixes #2042. * Make logging more Bukkit-friendly. * Checkstylewizjany4 months ago
e2ab12c3Change the class source validator to use classloaders for detection. (#2039) Since each plugin now has a semi-isolated classloader, checking the codesource of our classes will always give our own plugin back. Instead, we iterate through every other plugin and ask *its* classloader to load the class. If the loaded class lives in a different classloader than our own, we know it (or someone else) has a different version.wizjany4 months ago
76ec878eAllow biome commands to be used from non-player actors (#2034) mnmiller14 months ago
17b9f005Move tinyurls to ehub.to (#2033) octavia.togami4 months ago
8929ad20Fix Forge max height limit (#2028) * Fix Forge max height limit Because this method was silently renamed, we've been using the wrong one for a bit. * forge team plz update special source for my fixoctavia.togami5 months ago
86277d1eBack to SNAPSHOT for continued development mnmiller15 months ago
e20e0133Release 7.2.9 mnmiller15 months ago
ab31481eUse Chunk#getNoiseBiome instead of biome container (#2025) This is just way easier, and not buggy! Fixes #2012octavia.togami5 months ago
e118e3dfFix regen on newer Forge due to removed method (#2021) * Fix regen on newer Forge due to removed method * Use saveWithFullMetadatamnmiller15 months ago
e4854338Fix legacy error message output for WorldGuard commands (#2023) github5 months ago
fb503247Update worldedit-sponge to API 8 (#1771) * Sponge 8 work Remove text adapter Debugging the bugs out * Resolve compiling for latest Sponge * Update for latest SpongeAPI 8 snapshots * Fixed a few issues with Sponge8 WorldEdit. Command completions are still broken. * Resolve completions * Bump to Sponge API 8 release * Remove VALIDATION as a supported SideEffect on Sponge for now. * Append Sponge API version to archive name * Implement regeneration on Sponge; currently hangs due to a Sponge bug. * Fixed typo * Fix commands without permissions and version handling * Make changes from PR comments and re-add bStats Co-authored-by: Madeline Miller <mnmiller1@me.com>octavia.togami5 months ago
ab61a849Fix Fabric regenerate outside of overworld (#2016) * Fix Fabric regenerate outside of overworld * Licensemnmiller15 months ago
0ad3ab14Remove extra label from bukkit command usage string. This is never actually shown anywhere since we use our own help factory, but apparently the bukkit api exposes it so... wizjany6 months ago
512a07eaAdd the UPDATE SideEffect to Forge (#2000) mnmiller16 months ago
fb5ec199Fix error for snapshot restore missing chunk octavia.togami6 months ago
3fa364b4Fix for #1983, Use Math.floor instead of int cast (#1986) github6 months ago