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- WorldEdit (
master) - Build #6816
WorldEdit Build #6816
Be aware that this branch (
master) is not the main branch (version/7.4.x)!Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.
Go to main branch View stable downloads| Project | WorldEdit |
|---|---|
| Status | SUCCESS |
| Branch | master |
| Number | #6816-eac445d |
| Date | 2 years ago |
Changes
| ID | Summary | Committer | Date |
|---|---|---|---|
| eac445df | Merge branch 'version/7.3.x' | Maddy Miller | 2 years ago |
| 3adba9f2 | Fix structure block CUI resetting selections cross-world. (#2561) Previously, if a world override was active (e.g. via //world), createStructureBlock would always attempt to check the player (entity) world rather than their selection world. This led to the selection getting reset immediately. Now, we first check if there's anything to render (i.e. if the selection is in the current world) before attempting to get the selection from the player's session. | wizjany | 2 years ago |
| 1834cfba | Add CODEOWNERS | Octavia Togami | 2 years ago |
| 203236d2 | Use published version of lin-bus | Octavia Togami | 2 years ago |
| 63b06eb6 | Also run stale bot on issue activity | Octavia Togami | 2 years ago |
| fb987c02 | Merge pull request #2557 from EngineHub/ot/debt/lets-go-live-to-the-action Do some maintence on our workflows | Octavia Togami | 2 years ago |
| 09942de9 | Remove CodeQL workflow This has only ever added busywork, never found any problems. It doesn't support filtering generated code and breaks sometimes. | Octavia Togami | 2 years ago |
| d7847168 | Move stale to workflow | Octavia Togami | 2 years ago |