WorldEdit Build #7503

Be aware that this branch (improve-hollow) is not the main branch (version/7.4.x)!

Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.

Go to main branch View stable downloads
ProjectWorldEdit
StatusSUCCESS
Branchimprove-hollow
Number#7503-3334be4
Date4 months ago
Changes
IDSummaryCommitterDate
3334be45
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag.
tomylobo4 months ago
8c2adb49
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically
tomylobo4 months ago
eb06b93d
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1
tomylobo4 months ago
2d686467
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks.
tomylobo4 months ago
dd9be573
  • Use Queue interface instead of a concrete type
tomylobo4 months ago
0f033023
  • Only iterate once, after queueing all blocks
tomylobo4 months ago
49a438c4
  • Add BlockMaterial.isFullFace
tomylobo4 months ago