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improve-hollow#7520Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (89846a75 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (62a7a5e7 by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (9c2338b1 by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (2fa0dae2 by tomylobo)
  • Use Queue interface instead of a concrete type (56ba5beb by tomylobo)
  • Only iterate once, after queueing all blocks (2cb32338 by tomylobo)
  • Add BlockMaterial.isFullFace (af07d5c6 by tomylobo)
  • Add ShapeType parameter to BlockMaterial.isFullCube (9f893f89 by tomylobo)
  • Add BlockState.getMaterial() (aacc119a by tomylobo)
  • Merge branch 'version/7.4.x' of github.com:EngineHub/WorldEdit (f2cd8588 by tomylobo)
8 days ago
improve-hollow#7518Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (d4df3290 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (d30cde9c by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (5d39f43a by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (c041eff9 by tomylobo)
  • Use Queue interface instead of a concrete type (2ff8386f by tomylobo)
  • Only iterate once, after queueing all blocks (48a5813c by tomylobo)
  • Add BlockMaterial.isFullFace (07692541 by tomylobo)
  • Add ShapeType parameter to BlockMaterial.isFullCube (a8b6be93 by tomylobo)
  • Add BlockState.getMaterial() (0db42f7d by tomylobo)
  • Merge branch 'version/7.4.x' of github.com:EngineHub/WorldEdit (1820923e by tomylobo)
8 days ago
improve-hollow#7512Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (f49ff47d by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (1434acaf by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (3728f80a by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (0ecacc80 by tomylobo)
  • Use Queue interface instead of a concrete type (a02ca48b by tomylobo)
  • Only iterate once, after queueing all blocks (ed129a3f by tomylobo)
  • Add BlockMaterial.isFullFace (c3722707 by tomylobo)
  • Add ShapeType parameter to BlockMaterial.isFullCube (666cb5a6 by tomylobo)
15 days ago
improve-hollow#7510Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (7c4af2d3 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (62eebd0e by tomylobo)
17 days ago
improve-hollow#7509Tests passed: 4; gradle exception (new); exit code 1 (Step: Build (Gradle)) (new); artifacts size 0 B is 1 B less than the provided threshold 1 B (new)
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (7d729869 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (5d19be3a by tomylobo)
17 days ago
improve-hollow#7507Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (6702e346 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (db4b4ce8 by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (8e7974ff by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (7e4d4822 by tomylobo)
  • Use Queue interface instead of a concrete type (614edfdf by tomylobo)
  • Only iterate once, after queueing all blocks (3a57e7a2 by tomylobo)
  • Add BlockMaterial.isFullFace (a1d713a3 by tomylobo)
  • Add BlockState.getMaterial() (20503ddf by tomylobo)
18 days ago
improve-hollow#7505Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (daf61286 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (d460dbf1 by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (d96e25ba by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (961ea4db by tomylobo)
  • Use Queue interface instead of a concrete type (0cac2509 by tomylobo)
  • Only iterate once, after queueing all blocks (e7f26ddc by tomylobo)
  • Add BlockMaterial.isFullFace (125cefdc by tomylobo)
  • Add BlockState.getMaterial() (55103438 by tomylobo)
18 days ago
improve-hollow#7504Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (0ebb4098 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (5bad949f by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (5742399e by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (dc8b3ee7 by tomylobo)
  • Use Queue interface instead of a concrete type (13212f0a by tomylobo)
  • Only iterate once, after queueing all blocks (6c3a3253 by tomylobo)
  • Add BlockMaterial.isFullFace (1c7339fd by tomylobo)
20 days ago
improve-hollow#7503Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (3334be45 by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (8c2adb49 by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (eb06b93d by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (2d686467 by tomylobo)
  • Use Queue interface instead of a concrete type (dd9be573 by tomylobo)
  • Only iterate once, after queueing all blocks (0f033023 by tomylobo)
  • Add BlockMaterial.isFullFace (49a438c4 by tomylobo)
21 days ago
improve-hollow#7501Tests passed: 252, ignored: 1
  • Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. (bea27c5c by tomylobo)
  • Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically (3c31ee63 by tomylobo)
  • //hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 (4c150bbe by tomylobo)
  • Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. (cf16f7bc by tomylobo)
  • Use Queue interface instead of a concrete type (21f38481 by tomylobo)
  • Only iterate once, after queueing all blocks (b0eebda2 by tomylobo)
  • Add BlockMaterial.isFullFace (6ffa1f9f by tomylobo)
  • Add BlockState.getMaterial() (16a63b65 by tomylobo)
22 days ago
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