WorldEdit Build #7503

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ProjectWorldEdit
StatusSUCCESS
Branchimprove-hollow
Number#7503-3334be4
Date11 hours ago
Changes
IDSummaryCommitterDate
3334be45Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. tomylobo3 days ago
8c2adb49Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically tomylobo2 days ago
eb06b93d//hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 tomylobo3 days ago
2d686467Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. tomylobo2 days ago
dd9be573Use Queue interface instead of a concrete type tomylobo2 days ago
0f033023Only iterate once, after queueing all blocks tomylobo3 days ago
49a438c4Add BlockMaterial.isFullFace tomylobo3 days ago