WorldEdit Build #7504

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ProjectWorldEdit
StatusSUCCESS
Branchimprove-hollow
Number#7504-0ebb409
Date11 hours ago
Changes
IDSummaryCommitterDate
0ebb4098Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. tomylobo5 days ago
5bad949fRename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically tomylobo4 days ago
5742399e//hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 tomylobo4 days ago
dc8b3ee7Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. tomylobo4 days ago
13212f0aUse Queue interface instead of a concrete type tomylobo4 days ago
6c3a3253Only iterate once, after queueing all blocks tomylobo5 days ago
1c7339fdAdd BlockMaterial.isFullFace tomylobo5 days ago