WorldEdit Build #7507

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ProjectWorldEdit
StatusSUCCESS
Branchimprove-hollow
Number#7507-6702e34
Date8 hours ago
Changes
IDSummaryCommitterDate
6702e346Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. tomylobo5 days ago
db4b4ce8Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically tomylobo5 days ago
8e7974ff//hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 tomylobo5 days ago
7e4d4822Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. tomylobo5 days ago
614edfdfUse Queue interface instead of a concrete type tomylobo5 days ago
3a57e7a2Only iterate once, after queueing all blocks tomylobo5 days ago
a1d713a3Add BlockMaterial.isFullFace tomylobo6 days ago
20503ddfAdd BlockState.getMaterial() tomylobo11 days ago