- Builds
- WorldEdit (
improve-hollow) - Build #7510
WorldEdit Build #7510
Be aware that this branch (
improve-hollow) is not the main branch (version/7.4.x)!Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.
Go to main branch View stable downloads| Project | WorldEdit |
|---|---|
| Status | SUCCESS |
| Branch | improve-hollow |
| Number | #7510-7c4af2d |
| Date | 21 hours ago |
Artifacts
worldedit-bukkit-8.0.0-SNAPSHOT-dist.jar(7495.43 kBytes)
worldedit-cli-8.0.0-SNAPSHOT-dist.jar(22733.68 kBytes)
worldedit-fabric-mc26.1-8.0.0-SNAPSHOT-dist.jar(4017.59 kBytes)
worldedit-mod-8.0.0-SNAPSHOT-dist.jar(5090.58 kBytes)
worldedit-neoforge-mc26.1-8.0.0-SNAPSHOT-dist.jar(4716.65 kBytes)
worldedit-sponge-api19-8.0.0-SNAPSHOT-dist.jar(3552.28 kBytes)
Changes
| ID | Summary | Committer | Date |
|---|---|---|---|
| 7c4af2d3 | Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. | tomylobo | 8 days ago |
| 62eebd0e | Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically | tomylobo | 7 days ago |