WorldEdit Build #7512

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ProjectWorldEdit
StatusSUCCESS
Branchimprove-hollow
Number#7512-f49ff47
Datean hour ago
Changes
IDSummaryCommitterDate
f49ff47dImprove //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. tomylobo9 days ago
1434acafRename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically tomylobo8 days ago
3728f80a//hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 tomylobo9 days ago
0ecacc80Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. tomylobo8 days ago
a02ca48bUse Queue interface instead of a concrete type tomylobo8 days ago
ed129a3fOnly iterate once, after queueing all blocks tomylobo9 days ago
c3722707Add BlockMaterial.isFullFace tomylobo9 days ago
666cb5a6Add ShapeType parameter to BlockMaterial.isFullCube tomylobo5 hours ago