WorldEdit Build #7520

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ProjectWorldEdit
StatusSUCCESS
Branchimprove-hollow
Number#7520-89846a7
Date2 days ago
Changes
IDSummaryCommitterDate
89846a75Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. tomylobo17 days ago
62a7a5e7Rename recurseDirections to CARDINAL_UPRIGHT_OFFSETS and determine it algorithmically tomylobo17 days ago
9c2338b1//hollow: Limit thickness to >= 1 Thickness 0 behaved like thickness 1 tomylobo17 days ago
2fa0dae2Determine "visible" instead of "outside" blocks Previously, the "Remove everything else in the selection" section had an extra recursion step to get from the "outside" blocks to the "visible" blocks. tomylobo17 days ago
56ba5bebUse Queue interface instead of a concrete type tomylobo17 days ago
2cb32338Only iterate once, after queueing all blocks tomylobo17 days ago
af07d5c6Add BlockMaterial.isFullFace tomylobo17 days ago
9f893f89Add ShapeType parameter to BlockMaterial.isFullCube tomylobo9 days ago
aacc119aAdd BlockState.getMaterial() tomylobo22 days ago
f2cd8588Merge branch 'version/7.4.x' of github.com:EngineHub/WorldEdit tomylobo4 days ago