- Builds
- WorldEdit (
improve-hollow) - Build #7537
WorldEdit Build #7537
Be aware that this branch (
improve-hollow) is not the main branch (version/7.4.x)!Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.
Go to main branch View stable downloads| Project | WorldEdit |
|---|---|
| Status | SUCCESS |
| Branch | improve-hollow |
| Number | #7537-35e70a5 |
| Date | 18 minutes ago |
Artifacts
worldedit-bukkit-8.0.0-SNAPSHOT-dist.jar(7511.16 kBytes)
worldedit-cli-8.0.0-SNAPSHOT-dist.jar(22735.61 kBytes)
worldedit-fabric-mc26.1.2-8.0.0-SNAPSHOT-dist.jar(4028.52 kBytes)
worldedit-mod-8.0.0-SNAPSHOT-dist.jar(5101.47 kBytes)
worldedit-neoforge-mc26.1.2-8.0.0-SNAPSHOT-dist.jar(4719.6 kBytes)
worldedit-sponge-api19-8.0.0-SNAPSHOT-dist.jar(3555.39 kBytes)
Changes
| ID | Summary | Committer | Date |
|---|---|---|---|
| 35e70a57 | Also consider the geometry of the entered block Previously, the algorithm could enter a top slab through the top side and leave through all other sides. | tomylobo | 2 hours ago |
| c4551e53 | Improve //hollow command - Add -p flag to iterate from placement position instead of the selection boundaries - Add -g flag to consider geometry in visibility calculations - By default, //hollow will no longer open up faces that are touching the selection bounding box. The old behaviour can be access with the -o flag. | tomylobo | 2 months ago |
| 11e90689 | Restructure EditSession.hollowOutRegion - Make a dedicated startingPositions Collection to initialize everything with - Move declarations closer to their usage | tomylobo | an hour ago |
| dee26771 | Add comments | tomylobo | an hour ago |