Sort of fix #2008
This fix only applies to Forge/Fabric, and it still produces floating
trees... but it's better than nothing (d94b5ae4 by octavia.togami)
Fixed //stack erroring when given a count of 0 (#2108) (31e5298f by mnmiller1)
Cache properties to reduce startup memory (#2103) (c515eb5f by mnmiller1)
Cache properties to reduce startup memory (c515eb5f by mnmiller1)
Fix passenger entity saving and loading (#2058) (e715ccc3 by wizjany)
Fix incorrect saving and subsequent loading of passenger entities in vehicles.
Originally from https://github.com/EngineHub/WorldEdit/issues/1763#issuecomment-1062429891.
Co-authored-by: wizjany <wizjany@gmail.com> (e715ccc3 by wizjany)
Port to Fabric/Forge.
Rewrite in Sponge to use EntityArchetype.
Sponge is untested because WE doesn't properly build/run on it right now apparently? (e715ccc3 by wizjany)
NBT Constants.
Co-authored-by: Red_Epicness <red.epicness@icloud.com> (e715ccc3 by wizjany)
Merge pull request #2062 from EngineHub/fix/mixin-mixup
Un-mixup the mixins. (356cd2c8 by octavia.togami)
Defeat the duplication dilemma. (b8d42ac5 by wizjany)
Forge requires explicitly defining the refmap in the mixing config (5e49f69f by mnmiller1)
Remove afterEvaluate to restore refmap
MixinGradle uses an afterEvaluate block to determine JAR registrations.
This runs before our reobf registration does, and I honestly don't
recall why this was in afterEvaluate and it doesn't appear to break
anything so I'm calling it good. (b4b018d6 by octavia.togami)
Make some improvements to the Forge side - still not fixed (dd696172 by mnmiller1)
Un-mixup the mixins.
This properly separates the forge and fabric mixins in the merged -mod jar.
By some miracle Forge was 'working' with the Fabric mixins, but this is probably safer overall. (b8d096ba by wizjany)
Use Forge's official tag API (59742162 by octavia.togami)
Change vector command converter wording. (#2059)
Hopefully will cut down on questions of how to use `//pos x,y,z`. (5843aa50 by wizjany)
Fluid masks for forge/fabric. (#556)
Closes #877. (f50a81fc by wizjany)
Don't access PluginClassLoader directly (#2045) (44863cf5 by mail)
Revert to v2 setup-java
https://github.com/actions/setup-java/issues/295 (e21ab6a7 by octavia.togami)
Change the class source validator to use classloaders for detection. (#2039)
Since each plugin now has a semi-isolated classloader, checking the codesource of our classes will always give our own plugin back.
Instead, we iterate through every other plugin and ask *its* classloader to load the class. If the loaded class lives in a different classloader than our own, we know it (or someone else) has a different version. (e2ab12c3 by wizjany)
Allow biome commands to be used from non-player actors (#2034) (76ec878e by mnmiller1)
Move tinyurls to ehub.to (#2033) (17b9f005 by octavia.togami)
Fix Forge max height limit (#2028) (8929ad20 by octavia.togami)
Fix Forge max height limit
Because this method was silently renamed, we've been using the wrong one
for a bit. (8929ad20 by octavia.togami)
forge team plz update special source for my fix (8929ad20 by octavia.togami)
Back to SNAPSHOT for continued development (86277d1e by mnmiller1)
Remove extra label from bukkit command usage string.
This is never actually shown anywhere since we use our own help factory, but
apparently the bukkit api exposes it so... (0ad3ab14 by wizjany)
Add the UPDATE SideEffect to Forge (#2000) (512a07ea by mnmiller1)
Fix error for snapshot restore missing chunk (fb5ec199 by octavia.togami)
Fix for #1983, Use Math.floor instead of int cast (#1986) (3fa364b4 by github)
Bump Paperweight to allow 1.17 adapters from source (92dfe5e4 by mnmiller1)
Fix snapshots in 1.18 (#1959) (9843a4fe by hannos17)
Version bumps for bukkit/fabric 1.18.1 (22816cff by wizjany)
Fix BlockEntity saving on Forge. (bfef9962 by wizjany)
Merge pull request #1939 from EngineHub/snapshot-testing/1.18
1.18 (6e106c16 by wizjany)
Merge branch 'version/7.2.x' into snapshot-testing/1.18 (5ce37d7a by wizjany)
Clean up forge gradle script, apply the chorus plant fix to forge/fabric world. (46de95ff by wizjany)
Bump some versions, fix forge run configs. (a8656c5f by wizjany)
Remove height from //expand vert.
With new world height limits, this will cause more confusion than good.
`//outset -v` or `//expand u,d` can replicate the previous behavior. (f5328271 by wizjany)