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version/7.3.x#6876Tests passed: 239, ignored: 1a year ago
version/7.3.x#6863Tests passed: 239, ignored: 1
  • Merge pull request #2582 from EngineHub/deform-fix-queryrel Fix queryRel for //deform and //brush deform (9fae6771 by tomylobo)
  • Fix queryRel for //deform and //brush deform (570ec877 by tomylobo)
a year ago
version/7.3.x#6850Tests passed: 239, ignored: 1a year ago
version/7.3.x#6844Tests passed: 239, ignored: 1a year ago
version/7.3.x#6842Tests passed: 239, ignored: 1a year ago
version/7.3.x#6825Tests passed: 239, ignored: 1a year ago
version/7.3.x#6824Tests passed: 239, ignored: 1a year ago
version/7.3.x#6823Tests passed: 239, ignored: 1a year ago
version/7.3.x#6822Tests passed: 239, ignored: 1a year ago
version/7.3.x#6815Tests passed: 239, ignored: 1
  • Fix structure block CUI resetting selections cross-world. (#2561) Previously, if a world override was active (e.g. via //world), createStructureBlock would always attempt to check the player (entity) world rather than their selection world. This led to the selection getting reset immediately. Now, we first check if there's anything to render (i.e. if the selection is in the current world) before attempting to get the selection from the player's session. (3adba9f2 by wizjany)
a year ago