WorldGuard Build #2282

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ProjectWorldGuard
StatusSUCCESS
Branchversion/7.0.x
Number#2282-1bfae45
Date2 years ago
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Changes
IDSummaryCommitterDate
1bfae454
  • Merge pull request #2089 from EngineHub/feat/mc-1.21
    • Fix compilation for MC 1.21. Nothing tested yet.
    • Update Materials.java with 1.21 tags and materials
    • Fix ItemStack conversion on block place on MC 1.21 (#2093)
    • Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event.
    • Use ItemStack as-is. Closes #2092.
    • Fix ItemStack conversion for spigot compatibility
    • Special handling for WindCharges
    • Do not call as a bulk event, because it has to check every blocks type
    • WindCharge -> AbstractWindCharge
    • Fix UseBlockFlag for multiple uses at the same time, add windburst-flag
    • Cleanup code
    • Handle vaults as use, crafters as chest-access.
wizjany with Joo200, Lennart, and Brokkonaut2 years ago
b269d7e2
  • Handle vaults as use, crafters as chest-access.
wizjany2 years ago
af645ea2
  • Cleanup code
joo2002 years ago
a5ea5115
  • Fix UseBlockFlag for multiple uses at the same time, add windburst-flag
joo2002 years ago
83298796
  • WindCharge -> AbstractWindCharge
brokkonaut2 years ago
8aa37e38
  • Do not call as a bulk event, because it has to check every blocks type
brokkonaut2 years ago
887f3bfa
  • Special handling for WindCharges
brokkonaut2 years ago
6898ad86
  • Fix ItemStack conversion for spigot compatibility
joo2002 years ago
7783e9ae
  • Fix ItemStack conversion on block place on MC 1.21 (#2093)
    • Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event.
    • Use ItemStack as-is. Closes #2092.
lennart with wizjany2 years ago
2bd426ba
  • Update Materials.java with 1.21 tags and materials
joo2002 years ago
27f00959
  • Fix compilation for MC 1.21. Nothing tested yet.
wizjany2 years ago