WorldGuard Build #2288

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ProjectWorldGuard
StatusSUCCESS
Branchfeature/fix-breeze-stuff
Number#2288-2042b32
Date3 months ago
Changes
IDSummaryCommitterDate
2042b32aFix breeze damage flags joo2003 months ago
8ffc81adFix NPE for teleport events without target location Fixes #2111 joo2003 months ago
16ea4625Merge pull request #2100 from aurorasmiles/feat/buildlogic Port buildlogic from WorldEditwizjany3 months ago
ca49458aA bit of cleanup. Definitely did not accidentally make a 40MB jar halfway through. wizjany3 months ago
57492108Port build-logic from WorldEdit aurora3 months ago
c6fbfb87remove double spacecyberflame3 months ago
fa357f46Back to snapshot. Idk why we even to this for betas, they're not getting a maven release. wizjany4 months ago
a801a9d6Release 7.0.11-beta1. wizjany4 months ago
1bfae454Merge pull request #2089 from EngineHub/feat/mc-1.21 * Fix compilation for MC 1.21. Nothing tested yet. * Update Materials.java with 1.21 tags and materials * Fix ItemStack conversion on block place on MC 1.21 (#2093) * Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event. * Use ItemStack as-is. Closes #2092. * Fix ItemStack conversion for spigot compatibility * Special handling for WindCharges * Do not call as a bulk event, because it has to check every blocks type * WindCharge -> AbstractWindCharge * Fix UseBlockFlag for multiple uses at the same time, add windburst-flag * Cleanup code * Handle vaults as use, crafters as chest-access. --------- Co-authored-by: Joo200 <github@joo200.de> Co-authored-by: Lennart <1535717+lenis0012@users.noreply.github.com> Co-authored-by: Brokkonaut <hannos17@gmx.de>wizjany4 months ago
b269d7e2Handle vaults as use, crafters as chest-access. wizjany4 months ago
af645ea2Cleanup code joo2004 months ago
a5ea5115Fix UseBlockFlag for multiple uses at the same time, add windburst-flag joo2004 months ago
83298796WindCharge -> AbstractWindCharge brokkonaut4 months ago
8aa37e38Do not call as a bulk event, because it has to check every blocks type brokkonaut4 months ago
887f3bfaSpecial handling for WindCharges brokkonaut4 months ago
6898ad86Fix ItemStack conversion for spigot compatibility joo2004 months ago
7783e9aeFix ItemStack conversion on block place on MC 1.21 (#2093) * Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event. * Use ItemStack as-is. Closes #2092. --------- Co-authored-by: wizjany <wizjany@gmail.com>lennart4 months ago
2bd426baUpdate Materials.java with 1.21 tags and materials joo2004 months ago
27f00959Fix compilation for MC 1.21. Nothing tested yet. wizjany4 months ago
ead1e1b7Fix checking bypass on initialize (#2082) * Fix checking bypass on initialize * Add SessionManager#createSession back as deprecatedjoni aromaa5 months ago
8b7729e0Fix silent flag for gameplay commands (#2081) * Fix silent flag for gameplay commands This issue has been fixed in CommandBook with https://github.com/EngineHub/CommandBook/commit/644803182ed1765a9862d0a0cd0d3763d399efee but never in WorldGuard. Co-authored-by: Wyatt Childers <DarkArc@users.noreply.github.com> * codestyle aurora5 months ago
d6ef5e93Remove adventure snapshot repository joo2005 months ago
6f5501f7Bump to snapshot. wizjany5 months ago
d9424b1cRelease 7.0.10. wizjany5 months ago
65431c7dFix fire placement by blocks when fire-spread is set to deny Fixes #2070 aurora5 months ago