WorldGuard Build #2315

Be aware that this branch (feat/vehicle-damage) is not the main branch (version/7.0.x)!

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ProjectWorldGuard
StatusSUCCESS
Branchfeat/vehicle-damage
Number#2315-0851fd7
Date11 days ago
Changes
IDSummaryCommitterDate
0851fd75(WIP) Split vehicle-damage. wizjany11 days ago
1a59d1ebUpdate to 1.21.3. (#2153) * Initial update to 1.21.3. Compiles, launches, nothing tested yet. * Boat tag includes chest boat tag. * Avoid Material.values call. * Split ride checks to separate event handler. Bypass the interact entirely and let EntityMount handle it, since we can't discriminate usage in interact.wizjany11 days ago
764d258eFix deprecations on stack methods. Also this was supposed to be on a branch but I just realized I forgot. wizjany23 days ago
5579d197Remove stack size bypassing perm. Entire command should eventually be removed. wizjany23 days ago
3b9ab47aAvoid using metadata storage if possible (#2150) * Avoid using metadata storage if possible * Fix cause detection, use always on paper * Fix fat fingers Co-authored-by: aurora <21148213+aurorasmiles@users.noreply.github.com> joo200a month ago