WorldGuard Build #2302

Be aware that this branch (master) is not the main branch (version/7.0.x)!

Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.

Go to main branch View stable downloads
ProjectWorldGuard
StatusSUCCESS
Branchmaster
Number#2302-ab48a66
Date2 months ago
Changes
IDSummaryCommitterDate
ab48a662Merge branch 'refs/heads/version/7.0.x' # Conflicts: # buildSrc/src/main/kotlin/GradleExtras.kt # buildSrc/src/main/kotlin/LibsConfig.kt # buildSrc/src/main/kotlin/PlatformConfig.kt # gradle.properties # worldguard-libs/bukkit/build.gradle.kts joo2002 months ago
d9716a5bIgnore arrow combustion. Closes #2144. wizjany2 months ago
a0e397e5Use more snapshot-less holders on Paper. This is already past the debounce so in theory it's not getting hit *often*, but I guess if it's really slow it'll still show up. wizjany2 months ago
02dc89b2Bump to snapshot. wizjany2 months ago
829a4a42Release 7.0.12. wizjany2 months ago
830472d3Revert previous changes to explosion event handling. Event abstraction sucks and everything needs rewriting. wizjany2 months ago
03aac83fMatch explosion flag coverage with EntityListener. wizjany2 months ago
fb88d566Bump to SNAPSHOT for dev. Also update the changelog. wizjany2 months ago
068ad680Release 7.0.11. wizjany2 months ago
cb011a88Add moisture-change flag (#1879) (#2096) * Create and implement moisture-change flag * Fix imports * Add comment * Actually read the value from config. Closes #1879 --------- Co-authored-by: wizjany <wizjany@gmail.com>ploppyperson2 months ago
0f3ea504Merge pull request #2115 from EngineHub/feature/fix-breeze-stuff Optimize and cleanup explosion events from entities Fixes #2099 and #2097wizjany2 months ago
679b5694Split wind charge into breeze/player flags. Player flag is build-checked (default false) and breeze flag is not (default true). Having multiple flags is ugly but if we need every bit of behavior to be manipulable this is the only way. wizjany2 months ago
9dd7d7c0Fix wind-charge-burst flag for player knockback joo2004 months ago
afb619d2Fix breeze damage flags joo2004 months ago
b73a0a71Check mob-damage for potion splashes from e.g. witches. Note that bypass bypasses this if the player with bypass is the target of the potion, but only for the player with bypass. Fixes #2134. wizjany2 months ago
2ea50689Workaround books no longer sending change block for lecterns. Fixes #2124. wizjany2 months ago
70d225efSplit chest boat ride/open. wizjany2 months ago
aa46529eExtend use flag to all (trap)doors. There's no tag which has wood+copper, but iron are not interactable anyway. Relates to #2130. wizjany2 months ago
8ffc81adFix NPE for teleport events without target location Fixes #2111 joo2004 months ago
16ea4625Merge pull request #2100 from aurorasmiles/feat/buildlogic Port buildlogic from WorldEditwizjany4 months ago
ca49458aA bit of cleanup. Definitely did not accidentally make a 40MB jar halfway through. wizjany4 months ago
57492108Port build-logic from WorldEdit aurora5 months ago
c6fbfb87remove double spacecyberflame5 months ago
fa357f46Back to snapshot. Idk why we even to this for betas, they're not getting a maven release. wizjany5 months ago
a801a9d6Release 7.0.11-beta1. wizjany5 months ago
1bfae454Merge pull request #2089 from EngineHub/feat/mc-1.21 * Fix compilation for MC 1.21. Nothing tested yet. * Update Materials.java with 1.21 tags and materials * Fix ItemStack conversion on block place on MC 1.21 (#2093) * Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event. * Use ItemStack as-is. Closes #2092. * Fix ItemStack conversion for spigot compatibility * Special handling for WindCharges * Do not call as a bulk event, because it has to check every blocks type * WindCharge -> AbstractWindCharge * Fix UseBlockFlag for multiple uses at the same time, add windburst-flag * Cleanup code * Handle vaults as use, crafters as chest-access. --------- Co-authored-by: Joo200 <github@joo200.de> Co-authored-by: Lennart <1535717+lenis0012@users.noreply.github.com> Co-authored-by: Brokkonaut <hannos17@gmx.de>wizjany5 months ago
b269d7e2Handle vaults as use, crafters as chest-access. wizjany5 months ago
af645ea2Cleanup code joo2005 months ago
a5ea5115Fix UseBlockFlag for multiple uses at the same time, add windburst-flag joo2005 months ago
83298796WindCharge -> AbstractWindCharge brokkonaut5 months ago
8aa37e38Do not call as a bulk event, because it has to check every blocks type brokkonaut6 months ago
887f3bfaSpecial handling for WindCharges brokkonaut6 months ago
6898ad86Fix ItemStack conversion for spigot compatibility joo2005 months ago
7783e9aeFix ItemStack conversion on block place on MC 1.21 (#2093) * Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event. * Use ItemStack as-is. Closes #2092. --------- Co-authored-by: wizjany <wizjany@gmail.com>lennart5 months ago
2bd426baUpdate Materials.java with 1.21 tags and materials joo2005 months ago
27f00959Fix compilation for MC 1.21. Nothing tested yet. wizjany5 months ago
ead1e1b7Fix checking bypass on initialize (#2082) * Fix checking bypass on initialize * Add SessionManager#createSession back as deprecatedjoni aromaa6 months ago
8b7729e0Fix silent flag for gameplay commands (#2081) * Fix silent flag for gameplay commands This issue has been fixed in CommandBook with https://github.com/EngineHub/CommandBook/commit/644803182ed1765a9862d0a0cd0d3763d399efee but never in WorldGuard. Co-authored-by: Wyatt Childers <DarkArc@users.noreply.github.com> * codestyle aurora6 months ago
d6ef5e93Remove adventure snapshot repository joo2006 months ago
6f5501f7Bump to snapshot. wizjany6 months ago
d9424b1cRelease 7.0.10. wizjany6 months ago
65431c7dFix fire placement by blocks when fire-spread is set to deny Fixes #2070 aurora6 months ago