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- WorldGuard (
master
) - Build #2302
WorldGuard Build #2302
Be aware that this branch (
master
) is not the main branch (version/7.0.x
)!Branches other than the main one may be experimental. In addition, you should be using stable releases rather than these test builds.
Go to main branch View stable downloadsProject | WorldGuard |
---|---|
Status | SUCCESS |
Branch | master |
Number | #2302-ab48a66 |
Date | 2 months ago |
Artifacts
worldguard-bukkit-7.1.0-SNAPSHOT-dist.jar(1152.16 kBytes)
Changes
ID | Summary | Committer | Date |
---|---|---|---|
ab48a662 | Merge branch 'refs/heads/version/7.0.x' # Conflicts: # buildSrc/src/main/kotlin/GradleExtras.kt # buildSrc/src/main/kotlin/LibsConfig.kt # buildSrc/src/main/kotlin/PlatformConfig.kt # gradle.properties # worldguard-libs/bukkit/build.gradle.kts | joo200 | 2 months ago |
d9716a5b | Ignore arrow combustion. Closes #2144. | wizjany | 2 months ago |
a0e397e5 | Use more snapshot-less holders on Paper. This is already past the debounce so in theory it's not getting hit *often*, but I guess if it's really slow it'll still show up. | wizjany | 2 months ago |
02dc89b2 | Bump to snapshot. | wizjany | 2 months ago |
829a4a42 | Release 7.0.12. | wizjany | 2 months ago |
830472d3 | Revert previous changes to explosion event handling. Event abstraction sucks and everything needs rewriting. | wizjany | 2 months ago |
03aac83f | Match explosion flag coverage with EntityListener. | wizjany | 2 months ago |
fb88d566 | Bump to SNAPSHOT for dev. Also update the changelog. | wizjany | 2 months ago |
068ad680 | Release 7.0.11. | wizjany | 2 months ago |
cb011a88 | Add moisture-change flag (#1879) (#2096) * Create and implement moisture-change flag * Fix imports * Add comment * Actually read the value from config. Closes #1879 --------- Co-authored-by: wizjany <wizjany@gmail.com> | ploppyperson | 2 months ago |
0f3ea504 | Merge pull request #2115 from EngineHub/feature/fix-breeze-stuff Optimize and cleanup explosion events from entities Fixes #2099 and #2097 | wizjany | 2 months ago |
679b5694 | Split wind charge into breeze/player flags. Player flag is build-checked (default false) and breeze flag is not (default true). Having multiple flags is ugly but if we need every bit of behavior to be manipulable this is the only way. | wizjany | 2 months ago |
9dd7d7c0 | Fix wind-charge-burst flag for player knockback | joo200 | 4 months ago |
afb619d2 | Fix breeze damage flags | joo200 | 4 months ago |
b73a0a71 | Check mob-damage for potion splashes from e.g. witches. Note that bypass bypasses this if the player with bypass is the target of the potion, but only for the player with bypass. Fixes #2134. | wizjany | 2 months ago |
2ea50689 | Workaround books no longer sending change block for lecterns. Fixes #2124. | wizjany | 2 months ago |
70d225ef | Split chest boat ride/open. | wizjany | 2 months ago |
aa46529e | Extend use flag to all (trap)doors. There's no tag which has wood+copper, but iron are not interactable anyway. Relates to #2130. | wizjany | 2 months ago |
8ffc81ad | Fix NPE for teleport events without target location Fixes #2111 | joo200 | 4 months ago |
16ea4625 | Merge pull request #2100 from aurorasmiles/feat/buildlogic Port buildlogic from WorldEdit | wizjany | 4 months ago |
ca49458a | A bit of cleanup. Definitely did not accidentally make a 40MB jar halfway through. | wizjany | 4 months ago |
57492108 | Port build-logic from WorldEdit | aurora | 5 months ago |
c6fbfb87 | remove double space | cyberflame | 5 months ago |
fa357f46 | Back to snapshot. Idk why we even to this for betas, they're not getting a maven release. | wizjany | 5 months ago |
a801a9d6 | Release 7.0.11-beta1. | wizjany | 5 months ago |
1bfae454 | Merge pull request #2089 from EngineHub/feat/mc-1.21 * Fix compilation for MC 1.21. Nothing tested yet. * Update Materials.java with 1.21 tags and materials * Fix ItemStack conversion on block place on MC 1.21 (#2093) * Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event. * Use ItemStack as-is. Closes #2092. * Fix ItemStack conversion for spigot compatibility * Special handling for WindCharges * Do not call as a bulk event, because it has to check every blocks type * WindCharge -> AbstractWindCharge * Fix UseBlockFlag for multiple uses at the same time, add windburst-flag * Cleanup code * Handle vaults as use, crafters as chest-access. --------- Co-authored-by: Joo200 <github@joo200.de> Co-authored-by: Lennart <1535717+lenis0012@users.noreply.github.com> Co-authored-by: Brokkonaut <hannos17@gmx.de> | wizjany | 5 months ago |
b269d7e2 | Handle vaults as use, crafters as chest-access. | wizjany | 5 months ago |
af645ea2 | Cleanup code | joo200 | 5 months ago |
a5ea5115 | Fix UseBlockFlag for multiple uses at the same time, add windburst-flag | joo200 | 5 months ago |
83298796 | WindCharge -> AbstractWindCharge | brokkonaut | 5 months ago |
8aa37e38 | Do not call as a bulk event, because it has to check every blocks type | brokkonaut | 6 months ago |
887f3bfa | Special handling for WindCharges | brokkonaut | 6 months ago |
6898ad86 | Fix ItemStack conversion for spigot compatibility | joo200 | 5 months ago |
7783e9ae | Fix ItemStack conversion on block place on MC 1.21 (#2093) * Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event. * Use ItemStack as-is. Closes #2092. --------- Co-authored-by: wizjany <wizjany@gmail.com> | lennart | 5 months ago |
2bd426ba | Update Materials.java with 1.21 tags and materials | joo200 | 5 months ago |
27f00959 | Fix compilation for MC 1.21. Nothing tested yet. | wizjany | 5 months ago |
ead1e1b7 | Fix checking bypass on initialize (#2082) * Fix checking bypass on initialize * Add SessionManager#createSession back as deprecated | joni aromaa | 6 months ago |
8b7729e0 | Fix silent flag for gameplay commands (#2081) * Fix silent flag for gameplay commands This issue has been fixed in CommandBook with https://github.com/EngineHub/CommandBook/commit/644803182ed1765a9862d0a0cd0d3763d399efee but never in WorldGuard. Co-authored-by: Wyatt Childers <DarkArc@users.noreply.github.com> * codestyle | aurora | 6 months ago |
d6ef5e93 | Remove adventure snapshot repository | joo200 | 6 months ago |
6f5501f7 | Bump to snapshot. | wizjany | 6 months ago |
d9424b1c | Release 7.0.10. | wizjany | 6 months ago |
65431c7d | Fix fire placement by blocks when fire-spread is set to deny Fixes #2070 | aurora | 6 months ago |