WorldGuard Build #2302

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ProjectWorldGuard
StatusSUCCESS
Branchmaster
Number#2302-ab48a66
Date2 years ago
Artifacts
Changes
IDSummaryCommitterDate
ab48a662
  • Merge branch 'refs/heads/version/7.0.x' # Conflicts: # buildSrc/src/main/kotlin/GradleExtras.kt # buildSrc/src/main/kotlin/LibsConfig.kt # buildSrc/src/main/kotlin/PlatformConfig.kt # gradle.properties # worldguard-libs/bukkit/build.gradle.kts
joo2002 years ago
d9716a5b
  • Ignore arrow combustion. Closes #2144.
wizjany2 years ago
a0e397e5
  • Use more snapshot-less holders on Paper. This is already past the debounce so in theory it's not getting hit *often*, but I guess if it's really slow it'll still show up.
wizjany2 years ago
02dc89b2
  • Bump to snapshot.
wizjany2 years ago
829a4a42
  • Release 7.0.12.
wizjany2 years ago
830472d3
  • Revert previous changes to explosion event handling. Event abstraction sucks and everything needs rewriting.
wizjany2 years ago
03aac83f
  • Match explosion flag coverage with EntityListener.
wizjany2 years ago
fb88d566
  • Bump to SNAPSHOT for dev. Also update the changelog.
wizjany2 years ago
068ad680
  • Release 7.0.11.
wizjany2 years ago
cb011a88
  • Add moisture-change flag (#1879) (#2096)
    • Create and implement moisture-change flag
    • Fix imports
    • Add comment
    • Actually read the value from config. Closes #1879
ploppyperson with wizjany2 years ago
0f3ea504
  • Merge pull request #2115 from EngineHub/feature/fix-breeze-stuff Optimize and cleanup explosion events from entities Fixes #2099 and #2097
wizjany2 years ago
679b5694
  • Split wind charge into breeze/player flags. Player flag is build-checked (default false) and breeze flag is not (default true). Having multiple flags is ugly but if we need every bit of behavior to be manipulable this is the only way.
wizjany2 years ago
9dd7d7c0
  • Fix wind-charge-burst flag for player knockback
joo2002 years ago
afb619d2
  • Fix breeze damage flags
joo2002 years ago
b73a0a71
  • Check mob-damage for potion splashes from e.g. witches. Note that bypass bypasses this if the player with bypass is the target of the potion, but only for the player with bypass. Fixes #2134.
wizjany2 years ago
2ea50689
  • Workaround books no longer sending change block for lecterns. Fixes #2124.
wizjany2 years ago
70d225ef
  • Split chest boat ride/open.
wizjany2 years ago
aa46529e
  • Extend use flag to all (trap)doors. There's no tag which has wood+copper, but iron are not interactable anyway. Relates to #2130.
wizjany2 years ago
8ffc81ad
  • Fix NPE for teleport events without target location Fixes #2111
joo2002 years ago
16ea4625
  • Merge pull request #2100 from aurorasmiles/feat/buildlogic Port buildlogic from WorldEdit
wizjany2 years ago
ca49458a
  • A bit of cleanup. Definitely did not accidentally make a 40MB jar halfway through.
wizjany2 years ago
57492108
  • Port build-logic from WorldEdit
aurora2 years ago
c6fbfb87
  • remove double space
cyberflame2 years ago
fa357f46
  • Back to snapshot. Idk why we even to this for betas, they're not getting a maven release.
wizjany2 years ago
a801a9d6
  • Release 7.0.11-beta1.
wizjany2 years ago
1bfae454
  • Merge pull request #2089 from EngineHub/feat/mc-1.21
    • Fix compilation for MC 1.21. Nothing tested yet.
    • Update Materials.java with 1.21 tags and materials
    • Fix ItemStack conversion on block place on MC 1.21 (#2093)
    • Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event.
    • Use ItemStack as-is. Closes #2092.
    • Fix ItemStack conversion for spigot compatibility
    • Special handling for WindCharges
    • Do not call as a bulk event, because it has to check every blocks type
    • WindCharge -> AbstractWindCharge
    • Fix UseBlockFlag for multiple uses at the same time, add windburst-flag
    • Cleanup code
    • Handle vaults as use, crafters as chest-access.
wizjany with Joo200, Lennart, and Brokkonaut2 years ago
b269d7e2
  • Handle vaults as use, crafters as chest-access.
wizjany2 years ago
af645ea2
  • Cleanup code
joo2002 years ago
a5ea5115
  • Fix UseBlockFlag for multiple uses at the same time, add windburst-flag
joo2002 years ago
83298796
  • WindCharge -> AbstractWindCharge
brokkonaut2 years ago
8aa37e38
  • Do not call as a bulk event, because it has to check every blocks type
brokkonaut2 years ago
887f3bfa
  • Special handling for WindCharges
brokkonaut2 years ago
6898ad86
  • Fix ItemStack conversion for spigot compatibility
joo2002 years ago
7783e9ae
  • Fix ItemStack conversion on block place on MC 1.21 (#2093)
    • Fix ItemStack conversion on block place This issue is present in 1.21 because some materials do not convert 1:1 to item types. This throws an exception in the ItemStack constructor. Example: WALL_TORCH is a valid block but not a valid item, only TORCH is a valid item. So, use the item in hand instead, creating a copy with quantity set to 1, for issueing the use item event.
    • Use ItemStack as-is. Closes #2092.
lennart with wizjany2 years ago
2bd426ba
  • Update Materials.java with 1.21 tags and materials
joo2002 years ago
27f00959
  • Fix compilation for MC 1.21. Nothing tested yet.
wizjany2 years ago
ead1e1b7
  • Fix checking bypass on initialize (#2082)
    • Fix checking bypass on initialize
    • Add SessionManager#createSession back as deprecated
joni aromaa2 years ago
8b7729e0
  • Fix silent flag for gameplay commands (#2081)
    • Fix silent flag for gameplay commands This issue has been fixed in CommandBook with https://github.com/EngineHub/CommandBook/commit/644803182ed1765a9862d0a0cd0d3763d399efee but never in WorldGuard.
    • codestyle
aurora with Wyatt Childers2 years ago
d6ef5e93
  • Remove adventure snapshot repository
joo2002 years ago
6f5501f7
  • Bump to snapshot.
wizjany2 years ago
d9424b1c
  • Release 7.0.10.
wizjany2 years ago
65431c7d
  • Fix fire placement by blocks when fire-spread is set to deny Fixes #2070
aurora2 years ago