|master||#2015||Tests passed: 151|
- Add a scripts folder to gitignore for dev scripts
(637665f5 by wyatt childers)
|13 days ago|
|master||#2006||Tests passed: 151|
- Add flag to prevent natural health regen and hunger drain.
(db3838cc by wizjany)
|18 days ago|
|master||#2005||Tests passed: 151|
- Ignore session reset if player doesn't move a block.
So technically we do this block check in Session#testMoveTo, but the
/wg flushstates command can force a session re-initialization even if
the player hasn't moved a full block yet.
The amount of logic going on between the event call and the point where
we test that force boolean is rather lengthy though, so ignoring it for
the time being may be worth it.
TL;DR: Don't want WG in timings for PlayerMoveEvent needlessly.
(789405d1 by wizjany)
|20 days ago|
|master||#2004||Tests passed: 151|
- De-couple chest-access from interact. READ BELOW.
This is possibly a breaking change, in that WG will be overprotective
in regions which previously had interact set to allow but didn't change
the chest-access flag. If you previously had regions like this where you
would like to have non-members access chests, you will need to set the
chest-access flag to allow.
This change was made to alleviate some confusion that became more
evident recently with lecterns, since interacting with lecterns allowed
one to read a book, but the chest-access flag controlled taking the book.
This required setting interact to allow and chest-access to deny (at
least for nonmembers) to allow guests to read books but not take them.
This is a tentative change and may be reverted if it is too unpopular.
Thanks for testing dev builds :^)
(d37f015f by wizjany)
|22 days ago|
|master||#2003||Tests passed: 151|
- Bump to snapshot. This will likely become 7.1 soon anyway.
(239eda3f by wizjany)
- Release 7.0.2.
(0715cbe2 by wizjany)
- Changelog for 7.0.2.
(738b24bf by wizjany)
|22 days ago|
|master||#2001||Tests passed: 151|
- Check water/lava placement from dispensers on edge of region.
(b835ee39 by wizjany)
|24 days ago|
|master||#1999||Tests passed: 151|
- Prevent pushing pistons across region borders
Pistons are classified as not pushable regardless of their state, causing WorldGuard to not protect against them moving. This commit fixes that.
(4a7552e6 by pieter12345)
- Fixed failed checkstyle gradle task
(c6c0fc9d by joo200)
|a month ago|
|master||#1998||Tests passed: 151|
- Add spawn-protection overlap check when defining regions.
Update cached username on login.
Bump WorldEdit dep version.
(f43a4eaa by wizjany)
- bee nests can be modified by right click (like beehives)
(abfa5cb6 by joo200)
- Use Paper-API 1.15 as Dependency
(05f7d687 by joo200)
- Initial 1.15 stuff.
Materials is not really cross-version compatible. Really could do with
some rewriting at some point.
(9adac4f2 by wizjany)
|a month ago|
|master||#1993||Tests passed: 151||2 months ago|
|master||#1992||Tests passed: 151||2 months ago|